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Volatile Energy

Spell

Volatile Energy

Arcane

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Instant castTower 100

The volatile magic explodes, inflicting 41.9817 Arcane damage to enemies and knocking them into the air.

Volatile Energy

Tooltip

The volatile magic explodes, inflicting 41.9817 Arcane damage to enemies and knocking them into the air.

How it works

Volatile Energy is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 41.9817. Its area radius is 2 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 200. Its area radius is 2 yards.

What it does

Volatile Energy is an Arcane spell with an instant cast and a range of 100 yards. When cast it deals Arcane damage (base value 41.9817) in a 2 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range100 yards (Tower 100)
Cast timeInstant
Effect #1School Damage (2)
Value: 41.9817
Radius: 2 yards
Effect #2Effect 144
Value: 200
Radius: 2 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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