Tooltip
Your ranged attacks and spells have a chance to release a ball of Volatile Energy that travels towards your target, dealing damage to enemies it passes through.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Volatile Energy.
What it does
Volatile Energy is a Nature spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Volatile Energy (record #230241).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 42 Trigger spell: Volatile Energy |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
- Deteriorated Construct CoreOn Equip
Comments
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