Tooltip
Your ranged attacks and spells have a chance to release a ball of Volatile Energy that travels towards your target, dealing Arcane damage to enemies it passes through.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Create Area Effect (effect type 179).
What it does
Volatile Energy is a Nature spell with an instant cast, a range of 40 yards and effects that last 10 sec. When cast it has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Effect #1 | Create Area Effect (179) Misc value: 9080 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Volatile Energy appears in: 1 spell that casts it.
Spells that cast it
- Volatile EnergyTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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