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Volatile Magma

Spell

Volatile Magma

Fire

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Instant castVision Range (AOI)

The caster periodically creates a zone of Volatile Magma at the location of a nearby player, inflicing Fire damage to all players of the impact.

Volatile Magma

Tooltip

The caster periodically creates a zone of Volatile Magma at the location of a nearby player, inflicing Fire damage to all players of the impact.
After 2 seconds, the zone becomes so Volatile that it will explode if any creature comes in contact with it, inflicting Fire damage to all of the caster's enemies.
If a player triggers this explosion they will take 50% more damage from further explosions. If a creature triggers this explosion then all of the caster's enemies are affected in this manner.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 300. It applies the infected mechanic. Its area radius is 300 yards.

What it does

Volatile Magma is a Fire spell with an instant cast and a range of 100 yards. When cast it deals Fire damage (base value 300) with the infected mechanic in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1School Damage (2)
Value: 300
Mechanic: Infected
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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