Tooltip
The caster covers the target in volatile magma for 8 sec, inflicting Volcanic damage every 1 sec.
Upon removal the magma detonates, forming a at their location for 1 min and exploding s outwards from the target.
How it works
Volatile Magma is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 50 per tick. It ticks every 1 sec, 8 times over the full 8 sec (400 base in total). It triggers Magma Puddle.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. It triggers Magma Wave.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 20.
What it does
Volatile Magma is a Fire and Nature spell with a 2 sec cast, a range of 30 yards and effects that last 8 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Magma Puddle and Magma Wave.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2 sec |
| Duration | 8 sec |
| Effect #1 | Apply Aura (6) Aura type id 70 Value: 50 Period: every 1 sec Trigger spell: Magma Puddle |
| Effect #2 | Apply Aura (6) Aura type id 4 Trigger spell: Magma Wave |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.