Tooltip
The Wake of Destruction explodes on contact, inflicting 145.537 Shadow damage to all players.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 145.536. It applies the infected mechanic. Its area radius is 3 yards.
What it does
Wake of Destruction is a Shadow spell with an instant cast and an unlimited range. When cast it deals Shadow damage (base value 145.536) with the infected mechanic in a 3 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 145.536 Mechanic: Infected Radius: 3 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Wake of Destruction appears in: 1 boss encounter.
Boss encounters
- Sotanathor in Invasion Points
Journal section: Cavitation; Seed of Destruction
Encounter creatures: SotanathorRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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