Tooltip
Attacks nearby enemies in a whirlwind of steel that lasts 6 sec. and inflicts normal damage.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Whirlwind is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 6 times over the full 6 sec. It triggers Whirlwind.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It scales with 1 times spell power.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 138. Its base value is -9900.
What it does
Whirlwind is a spell with a 2 sec cast, a range of 45 yards, a 2 sec cooldown and effects that last 6 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Whirlwind (record #33239).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 2 sec |
| Cooldown | 2 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Whirlwind |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Spell power coefficient: 1 |
| Effect #3 | Apply Aura (6) Aura type id 138 Value: -9900 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.