Tooltip
Dealing damage to all nearby enemy targets.
How it works
Whirlwind is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 227. Its base value is 22 per tick. It ticks every 1 sec, 10 times over the full 10 sec (220 base in total). It triggers Whirlwind.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.
What it does
Whirlwind is a spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Whirlwind (record #132758).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 227 Value: 22 Period: every 1 sec Trigger spell: Whirlwind |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Whirlwind appears in: 1 spell that casts it.
Spells that cast it
- Stasis TrapTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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