Tooltip
Attacks nearby enemies in a whirlwind of steel that lasts 15 sec. and inflicts normal damage plus 110.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Whirlwind is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec. It triggers Whirlwind.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It scales with 1 times spell power.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 138. Its base value is -9900.
What it does
Whirlwind is a spell with an instant cast, a range of 45 yards, an 18 sec cooldown and effects that last 15 sec. When cast it applies an aura every 2 sec and applies an aura. It also casts Whirlwind (record #33239).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | Instant |
| Cooldown | 18 sec |
| Global cooldown | None |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 2 sec Trigger spell: Whirlwind |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Spell power coefficient: 1 |
| Effect #3 | Apply Aura (6) Aura type id 138 Value: -9900 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.