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Wild Growth

Spell

Wild Growth

Physical

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1 sec8 sec cooldownLonger Range

Heals up to 2 injured allies of the target for 1.176 over 7 sec.

Wild Growth

Tooltip

Heals up to 2 injured allies of the target for 1.176 over 7 sec.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Wild Growth is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 0.1344 per tick. Its area radius is 30 yards. It ticks every 0.8 sec.
  2. Effect 2 is Dummy (effect type 3). Its base value is 2.

What it does

Wild Growth is a spell with a 1 sec cast, a range of 45 yards, an 8 sec cooldown and effects that last 7 sec. When cast it applies an aura in a 30 yard radius every 0.8 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range45 yards (Longer Range)
Cast time1 sec
Cooldown8 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration7 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 8
Value: 0.1344
Radius: 30 yards
Period: every 0.8 sec
Effect #2Dummy (3)
Value: 2

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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