Spell
Wild Growth
Nature
Heals up to 5 injured allies of the target for (336.7% of Spell Power) over 7 sec.
Tooltip
Heals up to 5 injured allies of the target for (336.7% of Spell Power) over 7 sec. Healing starts high and declines over the duration.
Tree of Life: Affects 2 additional targets.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Wild Growth is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 8. It scales with 0.481 times spell power. Its area radius is 30 yards. It ticks every 1 sec, 7 times over the full 7 sec.
- Effect 2 is Dummy (effect type 3). Its base value is 5.
What it does
Wild Growth is a Nature spell with a 1.5 sec cast, a range of 40 yards, a 10 sec cooldown and effects that last 7 sec. When cast it applies an aura in a 30 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1.5 sec |
| Cooldown | 10 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 7 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 8 Spell power coefficient: 0.481 Radius: 30 yards Period: every 1 sec |
| Effect #2 | Dummy (3) Value: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Wild Growth appears in: 1 talent and 1 teaching spell.
Talents
- Wild Growth for Druid (Balance, Feral, Guardian, Restoration)Talent
Teaching spells
- Restoration AffinityTeaches this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Spell power coefficient changed from 0.437 to 0.481 (patch 12.1.0)
- Effect: Spell power coefficient changed from 0.3641 to 0.437 (patch 12.1.0)
Comments
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