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Will to Survive

Spell

Will to Survive

Physical

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Instant cast3 min cooldownSelf Only

Removes all stun effects.

Will to Survive

Tooltip

Removes all stun effects. This effect shares a 90 sec cooldown with other similar effects.

How it works

Spells that share its cooldown category wait 90 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.

Will to Survive is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 77.
  2. Effect 2 is Dummy (effect type 3). Its base value is 90.

What it does

Will to Survive is a spell with an instant cast, no range (it targets the caster), a 3 min cooldown and effects that last 0.1 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown3 min
Category cooldown90 sec
Global cooldownNone
Duration0.1 sec
Effect #1Apply Aura (6)
Aura type id 77
Misc value: 12
Effect #2Dummy (3)
Value: 90

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Will to Survive appears in: 1 skill line.

Skill lines

  • Racial - Human (Warrior, Paladin, Hunter, Rogue, Priest, Death Knight, Shaman, Mage, Warlock, Monk, Druid, Demon Hunter, Evoker and Adventurer), learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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