Camouflage
You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% of maximum health every 1 sec.
Tree position
In the Beast Mastery Hunter talent tree, Camouflage sits in the Hunter class talents, row 6 of 10. It is a single-point node. Its row opens once 8 points are spent in Class Talents.
Connected above
The tree draws a line into Camouflage from Misdirection and Improved Feign Death.
MisdirectionMisdirects all threat you cause to the targeted party or raid member, beginning with your next attack within 30 sec and lasting for 8 sec.

Connected below
Camouflage leads on to Scout's Instincts.
Scout's InstinctsYou cannot be slowed below 80% of your normal movement speed while Aspect of the Cheetah is active.
Same row
Also on this row: Kodo Tranquilizer or Devilsaur Tranquilizer, Kindling Flare, Trigger Finger, Tar Trap or Scare Beast, Touch of Grass and No Hard Feelings.
Kodo TranquilizerTranquilizing Shot removes 1 additional Magic effect from up to 2 nearby targets.
Devilsaur TranquilizerIf Tranquilizing Shot removes only an Enrage effect, its cooldown is reduced by 5 sec.
Kindling FlareFlare's radius is increased by 50%.

Tar TrapHurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50% reduced movement speed while in the area of effect. Limit 1. Trap will exist for 1 min.
Scare BeastScares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.

No Hard FeelingsWhen Misdirection targets your pet, it reduces the damage they take by 50% for 5 sec. The cooldown of Misdirection is reduced by 5 sec.
Talent trees
Camouflage is in the talent tree of 3 specializations. Hunter: Beast Mastery (DPS), Marksmanship (DPS), Survival (DPS).
Camouflage Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)