Kodo Tranquilizer
Tranquilizing Shot removes 1 additional Magic effect from up to 2 nearby targets.
Tree position
In the Beast Mastery Hunter talent tree, Kodo Tranquilizer sits in the Hunter class talents, row 6 of 10. It is a single-point node. Its row opens once 8 points are spent in Class Talents.
Choice node
Kodo Tranquilizer shares its node with Devilsaur Tranquilizer. A character takes one of the two.
Devilsaur TranquilizerIf Tranquilizing Shot removes only an Enrage effect, its cooldown is reduced by 5 sec.
Connected above
The tree draws a line into Kodo Tranquilizer from Tranquilizing Shot.
Tranquilizing ShotRemoves 1 Enrage and 1 Magic effect from an enemy target.
Connected below
Kodo Tranquilizer leads on to Improved Aspect of the Turtle.
Improved Aspect of the TurtleThe cooldown of Aspect of the Turtle is reduced by 30 sec.
Same row
Also on this row: Kindling Flare, Trigger Finger, Tar Trap or Scare Beast, Touch of Grass, Camouflage and No Hard Feelings.
Kindling FlareFlare's radius is increased by 50%.

Tar TrapHurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50% reduced movement speed while in the area of effect. Limit 1. Trap will exist for 1 min.
Scare BeastScares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.

CamouflageYou and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% of maximum health every 1 sec.
No Hard FeelingsWhen Misdirection targets your pet, it reduces the damage they take by 50% for 5 sec. The cooldown of Misdirection is reduced by 5 sec.
Talent trees
Kodo Tranquilizer is in the talent tree of 3 specializations. Hunter: Beast Mastery (DPS), Marksmanship (DPS), Survival (DPS).
Kodo Tranquilizer Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)