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Elite

Imperator Mar'gok

Sorcerer King

Imperator Mar'gok (Sorcerer King) is an Elite Humanoid, level 40, hostile to players. It appears in the dungeon journal for Highmaul.

Details

TypeHumanoid
ClassificationElite
TitleSorcerer King
Dungeon journalHighmaul
Roster sliceI

Imperator Mar'gok at a Glance

ReactionHostile
FactionMonster
Faction groupother monsters

What does Imperator Mar'gok do?

Dungeon journal bossHighmaul
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Level and Map Tracking

The game data tunes Imperator Mar'gok for level 40, Warlords of Draenor content.

In the Client Files

Standing toward playersHostile

Also Monster Humanoid at level 40 in the current client data

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Downloads

Boss Encounter

Imperator Mar'gok appears as a raid or dungeon boss. See the encounter page for its instance.

Abilities & Strategy

What the in-game dungeon journal describes for the Imperator Mar'gok encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Imperator Mar'gok assaults players with destructive Arcane magic and summons Arcane Aberrations to fight for him. When Imperator Mar'gok reaches 85%, 55% and 25% health remaining, he activates one of the runestones in his throne room, augmenting his abilities with additional effects. The runestones activated at 55% and 25% must be awakened from their dormant state. As they charge, guards arrive to defend the Imperator as Volatile Anomalies pour from the stone. In Mythic difficulty, Imperator Mar'gok maintains the effects of 2 runestones at once and begins to awake a new runestone at 66% and 33% health remaining.

Damage Dealers
  • Arcane Wrath spreads to nearby allies.
  • Destructive Resonance will inflict lethal damage if triggered.
  • Arcane Aberrations inflict heavy raid wide damage as long as they are alive.
Healers
  • Arcane Wrath inflicts heavy damage when it expires from a target.
  • Arcane Aberrations will inflict raid wide damage every second that they are alive.
  • Force Nova inflicts heavy damage to players as it moves over them.
Tanks
  • Accelerated Assault will stack indefinitely until Imperator Mar'gok melee attacks a different target.
  • Mark of Chaos will inflict damage to allies within 35 yards when it expires.
  • Imperator Mar'gok will periodically summon Arcane Aberrations.

Stage One: Might of the Crown

Arcane Wrath
Spell details
Destructive Resonance
Spell details
Arcane Aberration

Imperator Mar'gok summons an Arcane Aberration.

Collapsing Entity
Spell details
Mark of Chaos
Spell details
Force Nova
Spell details
Accelerated Assault
Spell details

Stage Two: Rune of Displacement

When Imperator Mar'gok reaches 85% health remaining, he activates the Rune of Displacement. In Mythic difficulty, Imperator Mar'gok begins the fight with both the Rune of Displacement and Rune of Replication active.

Arcane Wrath: Displacement

In addition to Arcane Wrath's normal effects, Branded Players are unable to move more than 10 yards from the location they were marked. Attempting to leave the marked area will teleport the player back to the location they were originally marked.

Destructive Resonance: Displacement

In addition to Destructive Resonance's normal effects, it grows to twice its original size over 30 seconds.

Displacing Arcane Aberration

Imperator Mar'gok summons a Displacing Arcane Aberration.

Impactful Pulse
Spell details
Mark of Chaos: Displacement

In addition to Mark of Chaos' normal effects, the target is teleported to a random location.

Force Nova: Displacement

In addition to Force Nova's normal effects, it now also pushes players away as the nova moves outwards.

Intermission: Dormant Runestones

When Imperator Mar'gok reaches 55% health remaining, he begins to awaken the Rune of Fortification. The rune charges for 1 minute before releasing its power. In Mythic difficulty, Imperator Mar'gok begins to awaken the Rune of Fortification at 66% health remaining. This causes the Rune of Replication to become dormant.

Gorian Warmage

Two Gorian Warmages come to defend Imperator Mar'gok as he charges the Rune of Fortification.

Dominance Aura
Spell details
Nether Blast
Spell details
Volatile Anomaly

As the Rune of Fortification charges, Volatile Anomalies pour from the rune stone every 12 sec.

Destabilize
Spell details

Stage Three: Rune of Fortification

Arcane Wrath: Fortification

In addition to Arcane Wrath's normal effect, the jump range of Arcane Wrath is only decreased by 25% with each jump.

Destructive Resonance: Fortification

In addition to Destructive Resonance's normal effects, it persists for 2 minutes.

Fortified Arcane Aberration

Imperator Mar'gok summons a Fortified Arcane Aberration.

Fortified
Spell details
Mark of Chaos: Fortification

In addition to Mark of Chaos' normal effects, the target is rooted in place.

Force Nova: Fortification

In addition to Force Nova's normal effects, an additional nova is released every 8 sec,. for 16 sec.

Intermission: Lineage of Power

When Imperator Mar'gok reaches 25% health remaining, he begins to awaken the Rune of Replication. The rune charges for 1 minute before releasing its power. In Mythic difficulty, Imperator Mar'gok begins to awaken the Rune of Replication at 33% health remaining. This causes the Rune of Displacement to become dormant.

Gorian Reaver

A Gorian Reaver comes to defend Imperator Mar'gok as he charges the Rune of Replication.

Devastating Shockwave
Spell details
Crush Armor
Spell details
Kick to the Face
Spell details
Gorian Warmage

Two Gorian Warmages come to defend Imperator Mar'gok as he charges the Rune of Replication.

Dominance Aura
Spell details
Nether Blast
Spell details
Volatile Anomaly

As the Rune of Replication charges, Volatile Anomalies pour from the rune stone every 12 sec.

Destabilize
Spell details

Stage Four: Rune of Replication

Arcane Wrath: Replication

In addition to Arcane Wrath's normal effects, a second player will be Branded the first time Arcane Wrath jumps.

Destructive Resonance: Replication

In addition to Destructive Resonance's normal effects, two additional Destructive Resonances are created nearby when it detonates or expires.

Replicating Arcane Aberration

Imperator Mar'gok summons a Replicating Arcane Aberration.

Replicate

Upon death, Replicating Arcane Aberrations split into 7 Arcane Remnants.

Mark of Chaos: Replication

In addition to Mark of Chaos' normal effects, 8 Orbs of Chaos are conjured when Mark of Chaos expires. Each orb flies out from the wearer and inflicts Arcane damage to all players that they move through.

Force Nova: Replication

In addition to Force Nova's normal effects, players who are damaged by Force Nova will inflict Arcane damage to their allies.

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Drops in Highmaul

Loot the dungeon journal lists for the Imperator Mar'gok encounter.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Imperator Mar'gok encounter lists 23 items in the dungeon journal, item level 44. Equip slots covered: Trinket, Neck, Chest, Feet, Back, Two-Hand, Head, Legs, Shield, Finger and Shoulder. Every piece binds when picked up, so none of it reaches the Auction House.

  • Captive Micro-Aberration Trinket, item level 44, requires level 40. Bind on Pickup. Stats: Agility, Haste and Mastery. A vendor pays 32 gold75 silver for it.
  • Chain of the Unbroken Lineage Neck, item level 44, requires level 40. Bind on Pickup. Stats: Strength, Stamina, Haste and Critical Strike. A vendor pays 16 gold43 silver for it.
  • Chestplate of Destructive Resonance Chest (Plate), item level 44, requires level 40. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Mastery. A vendor pays 38 gold47 silver for it.
  • Choker of Violent Displacement Neck, item level 44, requires level 40. Bind on Pickup. Stats: Agility or Strength, Stamina, Versatility and Haste. A vendor pays 18 gold51 silver for it.
  • Evergaze Arcane Eidolon Trinket, item level 44, requires level 40. Bind on Pickup. Stats: Mastery. A vendor pays 12 gold23 silver for it. Equip: Item - Attacks Proc Versatility [Gazing Eye].
  • Face Kickers Feet (Mail), item level 44, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 28 gold17 silver for it.
  • Force Nova Cloak Back (Cloth), item level 44, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Critical Strike. A vendor pays 31 gold61 silver for it.
  • Gor'gah, High Blade of the Gorians Two-Hand (Two-Handed Sword), item level 44, requires level 40. Bind on Pickup. Stats: Strength, Stamina, Mastery and Versatility. A vendor pays 66 gold95 silver for it.
  • Gorian Royal Crown Head (Mail), item level 44, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 28 gold59 silver for it.
  • Greatcloak of Impactful Pulses Back (Cloth), item level 44, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 26 gold85 silver for it.
  • High Arcanist Leggings Legs (Cloth), item level 44, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 37 gold52 silver for it.
  • Imperator's Warstaff Two-Hand (Staff), item level 44, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 64 gold80 silver for it.
  • Mark of Rapid Replication Trinket, item level 44, requires level 40. Bind on Pickup. Stats: Mastery, Haste and Versatility. A vendor pays 36 gold47 silver for it.
  • Mirrorshield of Arcane Fortification Shield, item level 44, requires level 40. Bind on Pickup. Stats: Strength, Stamina, Haste, Mastery and Intellect. A vendor pays 33 gold30 silver for it.
  • Nether Blast Leggings Legs (Leather), item level 44, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 38 gold64 silver for it.
  • Quiescent Runestone Trinket, item level 44, requires level 40. Bind on Pickup. Stats: Intellect, Critical Strike and Haste. A vendor pays 10 silver86 copper for it.
  • Reaver's Nose Ring Neck, item level 44, requires level 40. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Haste. A vendor pays 16 gold25 silver for it.
  • Robes of the Arcane Ultimatum Chest (Cloth), item level 44, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 37 gold78 silver for it.
  • Seal of Arcane Wrath Finger, item level 44, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 22 gold89 silver for it.
  • Shockwave Signet Finger, item level 44, requires level 40. Bind on Pickup. Stats: Agility or Strength, Stamina, Versatility and Mastery. A vendor pays 28 gold7 silver for it.
  • Staff of the Grand Imperator Two-Hand (Staff), item level 44, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 154 gold13 silver for it.
  • Uncrushable Shoulderplates Shoulder (Plate), item level 44, requires level 40. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Haste. A vendor pays 28 gold82 silver for it.
  • Warmage's Legwraps Legs (Leather), item level 44, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 37 gold25 silver for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Where to Find Imperator Mar'gok

Quests in Highmaul

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Game Data

Creature ID83268
Display ID54329
Faction template16
Content tuning1038
Held item IDs115015