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Pattern: Runecloth Gloves

Item Level 1
Recipe
“Teaches you how to sew Runecloth Gloves.”
Sell price: 40 silver
Not sold on the Auction House

This item is acquired in-game. See its sources below.

Not sold on the Auction House Recipe
Related
Pattern: Runecloth Gloves Game Data

Requirements & Properties

Requires
Tailoring (275)

Read from the World of Warcraft client build files.

How Pattern: Runecloth Gloves Compares

Similar Items

The 10 recipes nearest to Pattern: Runecloth Gloves in required skill among Recipe > Tailoring, all from Classic like Pattern: Runecloth Gloves.

Built from the World of Warcraft client build files and recorded Auction House snapshots.

Pattern: Runecloth Gloves in WoW Classic and World of Warcraft: Forever

Pattern: Runecloth Gloves is in the Classic Era game data, the era World of Warcraft: Forever is built on. Blizzard describes Forever as vanilla World of Warcraft plussed up: its story sits in year one, characters level to 60 and stay there, and it launches November 4, 2026. Blizzard has not said which vanilla items appear in Forever, so nothing here is a Forever claim; it is the Classic Era record for Pattern: Runecloth Gloves next to the live retail market on this page.

Is Pattern: Runecloth Gloves in World of Warcraft: Forever?
Not confirmed. Blizzard has not published Forever's item list. Pattern: Runecloth Gloves is a Classic Era item and Forever is built on vanilla World of Warcraft with its story set in year one and a level 60 cap, so this page tracks it. Forever launches November 4, 2026.
What level is Pattern: Runecloth Gloves in WoW Classic?
In Classic Era, Pattern: Runecloth Gloves is common quality, item level 55 with no level requirement.
What does Pattern: Runecloth Gloves sell for to a vendor in Classic?
A vendor pays 40s for one Pattern: Runecloth Gloves in Classic Era.
About Pattern: Runecloth Gloves

Pattern: Runecloth Gloves is not traded on the Auction House, so it has no live market price. It is acquired in-game from the sources listed above. This page collects its first-party game data (identity, effects and where it comes from) from the official World of Warcraft client build.