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Boss

Mr. Smite

Mr. Smite - Deadmines

Mr. Smite is a boss encounter in Deadmines.

Found In

InstanceDeadmines
EncounterMr. Smite
Journal creatures11

Encounter Facts

In the game's Timewalking encounter order for Deadmines, Mr. Smite comes 4th of 7, after Gilnid and before Captain Greenskin.

DifficultyTimewalking
Instance modesNormal, Heroic, Timewalking
Group size5 players
Instance typeDungeon
ExpansionClassic
Encounter order4 of 7
Encounter ID2970
Adventure Guide pin55.2, 25.4 on the instance map
  1. Rhahk'Zor
  2. Sneed
  3. Gilnid
  4. Mr. Smite
  5. Captain Greenskin
  6. Edwin VanCleef
  7. Cookie

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Downloads

Instance Entrance: Westfall

Westfall mapDeadmines entrance

The Deadmines entrance is in Westfall, at 38.2, 77.5 on the Westfall map.

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Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Let's Duel

Mr. Smite equips his Thief's Blade, ready to duel the intruders.

Nimble Reflexes

When engaged in melee, Mr. Smite has a chance to increase his parry chance by 75% for 6 sec.

Pistol Shot

Mr. Smite fires his pistol at a distant target, inflicting Physical damage.

I'll Have to Improvise

At 70% health Mr. Smite stomps, stunning all players. He then equips a reaver in each hand, increasing his damage done by 5% and granting him additional attacks.

Pistol Shot

Mr. Smite fires his pistol at a distant target, inflicting Physical damage.

Now I'm Angry

At 35% health Mr. Smite stomps, stunning all players, and equips his mighty hammer, increasing his damage done by 10% but reducing his attack speed by 60%.

Smite Slam

Mr. Smite brings down his hammer on his current target, inflicting Physical damage and stunning the target for 1.5 sec.

Pistol Shot

Mr. Smite fires his pistol at a distant target, inflicting Physical damage.

Ability Spells

Every ability the Adventure Guide lists for Mr. Smite, with its spell's school, cast time and duration and the description the game gives it.

Nimble Reflexes

Physical · Instant · Lasts 6 sec

Increases the caster's chance to parry by 75% for 6 sec.

Pistol Shot

Physical · 1.5 sec cast

Fires a blast from a flintlock pistol inflicting Physical damage.

Smite Slam

Physical · Instant · Lasts 1.5 sec

Inflicts damage to an enemy, stunning it for 1.5 sec.

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Drops

Loot the dungeon journal lists for this encounter in Deadmines.

What is shown is the loot the game's own dungeon journal lists for this encounter.

Adventure Guide Entry

The in-game Adventure Guide text for the Mr. Smite encounter in Deadmines.

As Captain Greenskin's first mate, Smite is tasked with keeping the crew on their toes. Smite is a skilled weaponmaster, trained in all manner of slicing, bashing, and the occasional piercing shot.

What Each Drop Is

The Mr. Smite encounter lists 8 items in the dungeon journal, item levels 11 to 22. Equip slots covered: One-Hand, Ranged, Feet, Hands, Two-Hand and Chest. Every piece binds when picked up, so none of it reaches the Auction House.

  • Buccaneer's Bludgeon One-Hand (One-Handed Mace), item level 22, requires level 15. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Versatility. A vendor pays 17 gold96 silver for it.
  • Smite's Pistol Ranged (Gun), item level 20, requires level 13. Bind on Pickup. Stats: Agility, Stamina, Haste and Critical Strike. A vendor pays 8 gold59 silver for it.
  • Blackguard Slippers Feet (Cloth), item level 16, requires level 10. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Haste. A vendor pays 29 silver74 copper for it.
  • Thief's Gloves Hands (Leather), item level 16, requires level 10. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 20 silver21 copper for it.
  • Smite's Mighty Hammer Two-Hand (Two-Handed Mace), item level 12, requires level 7. Bind on Pickup. Stats: Strength and Stamina. A vendor pays 23 silver87 copper for it.
  • Smite's Reaver One-Hand (One-Handed Axe), item level 12, requires level 7. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 19 silver10 copper for it.
  • Thief's Blade One-Hand (One-Handed Sword), item level 12, requires level 7. Bind on Pickup. Stats: Agility, Stamina, Versatility and Critical Strike. A vendor pays 18 silver81 copper for it.
  • Defias Cuirass Chest (Mail), item level 11, requires level 6. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Mastery. A vendor pays 10 silver25 copper for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Where to Find Mr. Smite

Quests in Deadmines

See all 13 quests in Deadmines
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