Boss
Wekemara
Wekemara - Azeroth
Wekemara is a boss encounter in Azeroth.
Found In
Encounter Facts
In the game's encounter order for Azeroth, Wekemara comes 2nd of 2, after Ulmath.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Nazmir
Azeroth entranceThe Azeroth entrance is in Nazmir, at 53.7, 62.6 on the Nazmir map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Wekemara utilizies bioelectricity to unleash devastating attacks on its enemies.
Healers
- Electric Discharge and Shock Burst inflict substantial damage to all allies.
- Bioelectric Blast inflicts massive damage to all targets caught in the impact.
- Move away from allies when affected by Shock Burst.
Tanks
- Prevent Spawn of Wekemara from attacking allies.
- Bioelectric Blast inflicts massive damage to all targets caught in the impact.
- Move away from allies when affected by Shock Burst.
Damage Dealers
- Defeat Spawn of Wekemara to force Wekemara to emerge.
- Bioelectric Blast inflicts massive damage to all targets caught in the impact.
- Move away from allies when affected by Shock Burst.
Bioelectric Blast
Spell details
Shock Burst
Spell details
Electric Discharge
Spell detailsSubmerge
Upon reaching 50% health, Wekemara will submerge and summon Spawns of Wekemara.
Electrified Splash
Spell detailsSpawn of Wekemara
Charged Bite
Spell details
Conductive Spittle
Spell detailsAbility Spells
Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.
Bioelectric Blast
Nature · 3.5 sec cast · Lasts 30 sec
Blasts the target area with electricity. Inflicts Nature damage to enemies of the impact and creates a patch. inflicts Nature damage every 2 sec to players within it.
Shock Burst
Nature · 1 sec cast
Inflicts Nature damage every 2 sec for 12 sec. Upon expiration, strikes all players, inflicting up to Nature damage. This damage is reduced the further away players are from the blast.
Electric Discharge
Nature · Instant · Lasts 6 sec
Wekemara discharges electricity from itself. Inflicts Nature damage that chains to additional targets every 1.5 sec.
Electrified Splash
Nature · Instant
While submerged, Wekemara rains electrified water from its pool. Inflicts Nature damage to enemies within 3 yards of the impact area.
Charged Bite
Nature · 1.5 sec cast
Conductive Spittle
Nature · 2 sec cast
Inflicts Nature damage to an enemy and increases Nature damage taken by 50% for 16 sec.
Drops
Loot the dungeon journal lists for this encounter in Azeroth.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Wekemara encounter in Azeroth.
Summoned from the depths by an ancient naga ritual, Wekemara arises once more to wreak havoc upon the surface.
What Each Drop Is
The Wekemara encounter lists 9 items in the dungeon journal, item level 72. Equip slots covered: Waist, Chest, Shoulder, Feet, Trinket and Head. Every piece binds when picked up, so none of it reaches the Auction House.
- Belt of Rising Guardians Waist (Leather), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 38 gold46 silver for it.
- Chestguard of the Submerged Chest (Mail), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 73 gold99 silver for it.
- Deepcaller's Clasp Waist (Mail), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Critical Strike. A vendor pays 38 gold60 silver for it.
- Naga Ritualist's Mantle Shoulder (Cloth), item level 72, requires level 50. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 55 gold81 silver for it.
- Serpentskin Splashers Feet (Cloth), item level 72, requires level 50. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 57 gold5 silver for it.
- Shockbiter's Fang Trinket, item level 72, requires level 50. Bind on Pickup. Stats: Agility or Strength or Intellect. A vendor pays 65 silver66 copper for it. Use: Shockbitten.
- Spitcharged Shoulderguards Shoulder (Leather), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 59 gold62 silver for it.
- Tidal Lurker's Greathelm Head (Plate), item level 72, requires level 50. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 58 gold57 silver for it.
- Wekemara's Warboots Feet (Plate), item level 72, requires level 50. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Haste. A vendor pays 57 gold67 silver for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.