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Schematic: Sin'dorei Reeler's Rod

Item Level 1
Binds when picked up
Recipe
Use: Learning
Effect: Sin'dorei Reeler's Rod
“Teaches you how to craft Sin'dorei Reeler's Rod.”
Not sold on the Auction House

This item is acquired in-game. See its sources below.

Not sold on the Auction House Recipe
Related

Schematic: Sin'dorei Reeler's Rod is not traded on the Auction House, so it has no live market price. Its first-party game data (identity, effects and sources) is read from the official World of Warcraft client build.

Schematic: Sin'dorei Reeler's Rod Game Data

Teaches

Sin'dorei Reeler's Rod Midnight Engineering · difficulty 730

Creates Sin'dorei Reeler's Rod

Using Schematic: Sin'dorei Reeler's Rod teaches this recipe. The Midnight Engineering recipe Sin'dorei Reeler's Rod takes 1 Malleable Wireframe, 1 Majestic Fin, 20 Fused Vitality, 4 Aetherlume and 2 Evercore.

Requirements & Properties

Requires
Midnight Engineering (50)

Read from the World of Warcraft client build files.

Schematic: Sin'dorei Reeler's Rod Crafting Costs

What One Craft Returns: Sin'dorei Reeler's Rod

Schematic: Sin'dorei Reeler's Rod teaches the Midnight Engineering recipe Sin'dorei Reeler's Rod, which makes Sin'dorei Reeler's Rod. 4 of the 5 reagents have a current US listing: Aetherlume, Evercore, Malleable Wireframe and Majestic Fin, together 478g 87s.

ReagentNeededLowest listedCost
Aetherlume46 gold45 silver25 gold80 silver
Evercore22 gold50 silver5 gold
Malleable Wireframe117 silver17 silver
Majestic Fin1447 gold90 silver447 gold90 silver
Fused Vitality20

What Else the Reagents Make

Prices are the lowest listed prices in the latest US Auction House snapshot, not sales. Recipes, reagents, yields and skill levels come from the World of Warcraft client build files.

How Schematic: Sin'dorei Reeler's Rod Compares

Built from the World of Warcraft client build files and recorded Auction House snapshots.

Schematic: Sin'dorei Reeler's Rod Data Changes

Tracked changes to Schematic: Sin'dorei Reeler's Rod between game data builds, newest first.

  • Item class changed from Consumable to Recipe; Item subclass changed from 0 to 3 (patch 12.1.0)