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Amber-Shaper Un'sok

Amber-Shaper Un'sok - Heart of Fear

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Found In

EncounterAmber-Shaper Un'sok
Journal creatures7

Adventure Guide Entry

The in-game Adventure Guide text for the Amber-Shaper Un'sok encounter in Heart of Fear.

Eager to please his empress, Un'sok has produced several innovative concoctions. Yet this brilliant young alchemist's proximity to the mantid queen has allowed the sha's negative energies to take root in his mind. Now, Un'sok's overwhelming fear of failure drives him to create increasingly deadlier weapons.

Encounter Facts

In the game's encounter order for Heart of Fear, Amber-Shaper Un'sok comes 5th of 6, after Wind Lord Mel'jarak and before Grand Empress Shek'zeer.

Instance modes10 Player, 10 Player (Heroic), 25 Player, 25 Player (Heroic), Looking For Raid
Group size10 to 25 players
Instance typeRaid
ExpansionMists of Pandaria
Encounter order5 of 6
Encounter ID1499
Adventure Guide pin44.1, 73.7 on the instance map
  1. Imperial Vizier Zor'lok
  2. Blade Lord Ta'yak
  3. Garalon
  4. Wind Lord Mel'jarak
  5. Amber-Shaper Un'sok
  6. Grand Empress Shek'zeer

Instance Entrance: Dread Wastes

Dread Wastes mapHeart of Fear entrance

The Heart of Fear entrance is in Dread Wastes, at 38.7, 35.1 on the Dread Wastes map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Stage One: Worthy Test Subjects?

Amber Scalpel

Un'sok carves the ground with a focused beam of pure amber energy. The beam inflicts Nature damage every 0.2 sec. at the point of contact, and leaves behind Molten Amber residue. The residue inflicts Fire damage every 1 sec. to players who touch it. Some of this residue congeals into Living Amber oozes.

Living Amber

Each of these animated amber oozes focuses mindlessly on a random player, emanating a Corrosive Aura that inflicts Nature damage every 2 sec to all players. In Heroic difficulty, dissolved Living Amber will reconstitute after 30 seconds. In Looking for Raid difficulty, destroying a Living Amber does not heal other nearby Living Amber.

Parasitic Growth

Amber-Shaper Un'sok causes amber to grow within the body of a random target, inflicting Nature damage every 2 sec. This strain of amber absorbs healing energy, increasing the damage it inflicts to its host in direct proportion to any healing received. After 30 sec, the unstable parasite dissipates without a trace.

Reshape Life

Un'sok unleashes a torrent of amber at a player, transforming the target into a misshapen mass of flowing amber that is hostile to players and monsters alike.

Mutated Construct

While transformed, the player continuously expends Willpower to retain control over the twisted form, at the rate of 2 per second, beginning with a maximum of 100. When Willpower runs out, the player dies and the Mutated Construct continues to act, uncontrolled.

Destroy Will

When Un'sok deals melee damage to player who was transformed into a Mutated Construct, his control over amber causes the target's will to unravel, draining 40 Willpower.

Stage Two: Un'sok's Greatest Creation

When Un'sok reaches 70% remaining health, he calls forth a massive Amber Monstrosity to fight beside him. Un'sok continues to attack with his full arsenal of abilities from Stage One.

Amber Monstrosity

Un'sok formed this towering behemoth entirely of flowing amber, and it stands as a triumph of Un'sok's research into creating life from the mantids' amber.

Amber Explosion

The Monstrosity releases a massive explosion of amber energy, inflicting Nature damage to all players.

Massive Stomp
Fling

The Monstrosity grabs its current target in one of its massive hands and hurls the hapless victim at a distant player, causing Physical damage to targets within 8 yards of the point of impact and stunning them for 3 sec.

Destroy Will

When the Amber Monstrosity deals melee damage to player who was transformed into a Mutated Construct, its attunement to amber causes the target's will to unravel, draining 40 Willpower.

Amber Carapace

While the Amber Monstrosity lives, an Amber Carapace shields Amber-Shaper Un'sok. The Carapace reduces his damage taken by 99%.

Stage Three: Un'sok Unleashed

Upon witnessing the destruction of his greatest creation, Un'sok channels power from the amber pools lining his chamber and prepares to make his final stand. Un'sok no longer uses Amber Scalpel, but now casts Reshape Life with greatly increased frequency.

Concentrated Mutation

Un'sok draws massive amounts of amber energy into his body, increasing his damage dealt by 50% and attack speed by 50%.

Volatile Amber

Un'sok's siphoning agitates the pools of amber around the room, causing them to periodically emit bursts of amber that fly through the air at high velocity. Each amber burst inflicts Nature damage to any player it strikes. If a missile strikes a player while they are transformed into a Mutated Construct, it heals them for 20% of their health.

Amber Globule

Un'sok causes two spheres of destructive amber to form from the pools at the edges of the room, each of which fixates on a random player. If two Amber Globules touch each other, their energies will neutralize and dissipate harmlessly.

Ability Spells

Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.

Amber Scalpel

Nature · Instant

Burning Amber

Fire · Instant

Deals damage to enemies.

Parasitic Growth

Nature · Instant · Lasts 30 sec

Infects the target with an amber parasite, causing a minimum of damage every 2 sec. Healing received will cause the parasite to grow, further this increasing damage.

Amber Explosion

Nature · 2.5 sec cast

The amber encircling the mutated player compels the unleashing of a massive explosion, inflicting Nature damage to all players.

Amber Strike

Nature · Instant · Lasts 1 sec

The construct inflicts Nature damage to the current hostile target and interrupts normal spellcasting, including attempts by other constructs, or by the Amber Monstrosity, to trigger an Amber Explosion. Amber Strike also destabilizes the target, increasing damage taken by 10% for 15 sec. This effect stacks.

Break Free

Once the physical form of the amber construct has been reduced to 20% of its maximum health, the player can break free with a great surge of will.

Consume Amber

Physical · Instant

A transformed player consumes a pool of Burning Amber left behind by a defeated Living Amber.

Struggle for Control

Nature · Instant · Lasts 0.5 sec

With a surge of will, the player expends 8 Willpower to force the mutated form to cease all action for 0.5 sec. This also increases the mutated form's damage taken by 100% for 5 sec.

Smash

Physical · Instant

Transformed players use this simple melee attack in lieu of their normal attack, inflicting Physical damage to a target.

Massive Stomp

Physical · 1.5 sec cast

Deals Physical damage to nearby enemies and knocks them back.

Amber Carapace

Nature · Instant

Bolsters the target with a barrier of amber energy, reducing damage taken by 99% while active.

Concentrated Mutation

Nature · Instant

Concentrated amber energy increases damage dealt by 50% and attack speed by 50%. This effect is permanent.

Volatile Amber

Nature · Instant · Lasts 2 sec

Deals Nature damage to the target.

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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Heart of Fear.

Belt of Malleable Amber10 Player, 25 Player
Belt of Malleable AmberLooking For Raid
Belt of Malleable Amber10 Player (Heroic), 25 Player (Heroic)
Leggings of the Shadowy Conqueror10 Player, 25 Player
Leggings of the Shadowy Conqueror10 Player (Heroic), 25 Player (Heroic)
Leggings of the Shadowy ConquerorLooking For Raid
Leggings of the Shadowy Protector10 Player, 25 Player
Leggings of the Shadowy Protector10 Player (Heroic), 25 Player (Heroic)
Leggings of the Shadowy ProtectorLooking For Raid
Leggings of the Shadowy Vanquisher10 Player, 25 Player
Leggings of the Shadowy Vanquisher10 Player (Heroic), 25 Player (Heroic)
Leggings of the Shadowy VanquisherLooking For Raid
Monstrous Stompers10 Player, 25 Player
Monstrous StompersLooking For Raid
Monstrous Stompers10 Player (Heroic), 25 Player (Heroic)
Scimitar of Seven Stars10 Player, 25 Player
Scimitar of Seven StarsLooking For Raid
Scimitar of Seven Stars10 Player (Heroic), 25 Player (Heroic)
Seal of the Profane10 Player, 25 Player
Seal of the ProfaneLooking For Raid
Seal of the Profane10 Player (Heroic), 25 Player (Heroic)
Shoulderpads of Misshapen Life10 Player, 25 Player
Shoulderpads of Misshapen LifeLooking For Raid
Shoulderpads of Misshapen Life10 Player (Heroic), 25 Player (Heroic)
Treads of Deadly Secretions10 Player, 25 Player
Treads of Deadly SecretionsLooking For Raid
Treads of Deadly Secretions10 Player (Heroic), 25 Player (Heroic)
Un'sok's Amber Scalpel10 Player, 25 Player
Un'sok's Amber ScalpelLooking For Raid
Un'sok's Amber Scalpel10 Player (Heroic), 25 Player (Heroic)
Amber Goo Puddle

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Amber-Shaper Un'sok encounter lists 31 items in the dungeon journal, item levels 39 to 40. Equip slots covered: Waist, Feet, One-Hand, Finger and Shoulder. Every piece binds when picked up, so none of it reaches the Auction House.

  • Belt of Malleable Amber Waist (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Haste. A vendor pays 41g 36s for it.
  • Leggings of the Shadowy Conqueror Miscellaneous, item level 40, requires level 35. Bind on Pickup. Usable by Paladin, Priest and Warlock. A vendor pays 50g for it. Use: Create Item.
  • Leggings of the Shadowy Protector Miscellaneous, item level 40, requires level 35. Bind on Pickup. Usable by Warrior, Hunter, Shaman and Monk. A vendor pays 50g for it. Use: Create Item.
  • Leggings of the Shadowy Vanquisher Miscellaneous, item level 40, requires level 35. Bind on Pickup. Usable by Rogue, Death Knight, Mage and Druid. A vendor pays 50g for it. Use: Create Item.
  • Monstrous Stompers Feet (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 62g 47s for it.
  • Scimitar of Seven Stars One-Hand (One-Handed Sword), item level 40, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Mastery. A vendor pays 112g 76s for it.
  • Seal of the Profane Finger, item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Mastery. A vendor pays 17g 53s for it.
  • Shoulderpads of Misshapen Life Shoulder (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 62g 25s for it.
  • Treads of Deadly Secretions Feet (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 62g 2s for it.
  • Un'sok's Amber Scalpel One-Hand (Dagger), item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 111g 90s for it.
  • Belt of Malleable Amber Waist (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Haste. A vendor pays 40g 93s for it.
  • Belt of Malleable Amber Waist (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Haste. A vendor pays 40g 50s for it.
  • Leggings of the Shadowy Conqueror Miscellaneous, item level 39, requires level 35. Bind on Pickup. Usable by Paladin, Priest and Warlock. A vendor pays 50g for it. Use: Create Item.
  • Leggings of the Shadowy Conqueror Miscellaneous, item level 39, requires level 35. Bind on Pickup. Usable by Paladin, Priest and Warlock. A vendor pays 50g for it. Use: Create Item.
  • Leggings of the Shadowy Protector Miscellaneous, item level 39, requires level 35. Bind on Pickup. Usable by Warrior, Hunter, Shaman and Monk. A vendor pays 50g for it. Use: Create Item.
  • Leggings of the Shadowy Protector Miscellaneous, item level 39, requires level 35. Bind on Pickup. Usable by Warrior, Hunter, Shaman and Monk. A vendor pays 50g for it. Use: Create Item.
  • Leggings of the Shadowy Vanquisher Miscellaneous, item level 39, requires level 35. Bind on Pickup. Usable by Rogue, Death Knight, Mage and Druid. A vendor pays 50g for it. Use: Create Item.
  • Leggings of the Shadowy Vanquisher Miscellaneous, item level 39, requires level 35. Bind on Pickup. Usable by Rogue, Death Knight, Mage and Druid. A vendor pays 50g for it. Use: Create Item.
  • Monstrous Stompers Feet (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 61g 82s for it.
  • Monstrous Stompers Feet (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 61g 17s for it.
  • Scimitar of Seven Stars One-Hand (One-Handed Sword), item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Mastery. A vendor pays 111g 58s for it.
  • Scimitar of Seven Stars One-Hand (One-Handed Sword), item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Mastery. A vendor pays 110g 40s for it.
  • Seal of the Profane Finger, item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Mastery. A vendor pays 17g 9s for it.
  • Seal of the Profane Finger, item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Mastery. A vendor pays 16g 65s for it.
  • Shoulderpads of Misshapen Life Shoulder (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 61g 60s for it.
  • Shoulderpads of Misshapen Life Shoulder (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 60g 95s for it.
  • Treads of Deadly Secretions Feet (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 61g 38s for it.
  • Treads of Deadly Secretions Feet (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 60g 73s for it.
  • Un'sok's Amber Scalpel One-Hand (Dagger), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 110g 73s for it.
  • Un'sok's Amber Scalpel One-Hand (Dagger), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 109g 56s for it.
  • Amber Goo Puddle Miscellaneous, item level 1. Bind on Pickup. Tooltip: “Teaches you how to summon a Living Amber.” Use: Learning. Effect: Living Amber.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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