Boss
Imperial Vizier Zor'lok
Imperial Vizier Zor'lok - Heart of Fear
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Imperial Vizier Zor'lok encounter in Heart of Fear.
Zor'lok shrieks his proclamations so they're heard throughout the sprawling mantid palace. He is the Voice of the Empress, and his words alone inspire the insectoid race's warriors to give their lives without question. Unwaveringly loyal, Zor'lok will stop at nothing to defend his beloved matriarch, regardless of the corruption within her.
Encounter Facts
In the game's encounter order for Heart of Fear, Imperial Vizier Zor'lok comes 1st of 6, before Blade Lord Ta'yak.
- Imperial Vizier Zor'lok
- Blade Lord Ta'yak
- Garalon
- Wind Lord Mel'jarak
- Amber-Shaper Un'sok
- Grand Empress Shek'zeer
Instance Entrance: Dread Wastes
Heart of Fear entranceThe Heart of Fear entrance is in Dread Wastes, at 38.7, 35.1 on the Dread Wastes map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Inhale
Imperial Vizier Zor'lok takes a large breath to fill his lungs. Inhale increases the damage of Exhale by% for each stack present and lasts until Exhale triggers with 3 or more stacks.
Exhale
Imperial Vizier Zor'lok selects a random player and screams at them, inflicting Physical damage and stunning them for 6 sec. The first player between Imperial Vizier Zor'lok and the initial target suffers additional Physical damage every 0.5 seconds. Imperial Vizier Zor'lok selects a random player and screams at them, inflicting Physical damage for 6 sec.
Stage One: Her Gifts are Many
Imperial Vizier Zor'lok flies to a random platform in the room, then attacks the players from there. When Zor'lok loses 20% of his total health, he changes positions to a different platform. Imperial Vizier Zor'lok gains one ability while at each platform, but loses that ability when he moves to a different platform.
Pheromones of Zeal
The lower section of Imperial Vizier Zor'lok's chamber fills with toxic Pheromones of Zeal. Players in the area suffer damage per second and are silenced for as long as they are in the area of effect.
Attenuation
Imperial Vizier Zor'lok emits a dizzying series of sonic rings that travel outward from him in a spiraling pattern. Sonic rings inflict Physical damage to all targets in their path. In 10 player Heroic Difficulty, Attenuation also sends out Sonic Pulses. Sonic Pulses inflict Physical damage to all targets in their path. In 25 player Heroic Difficulty, Attenuation also sends out Sonic Pulses.
Force and Verve
Imperial Vizier Zor'lok shouts with pure volume to inflict physical damage to all players every 1 seconds for 10 sec. Players standing in Noise Cancelling zones suffer 60% less damage from this ability.
Noise Cancelling
Before Imperial Vizier Zor'lok begins channeling Force and Verve, he summons Noise Cancelling zones nearby. Standing in these zones reduces the damage of Force and Verve by 60% and reduces the damage from Sonic Rings by 75%. In 10 player Difficulty, only four players can benefit from each Noise Cancelling zone at a time. In 25 player Difficulty, only nine players can benefit from each Noise Cancelling zone at a time. In 10 player Heroic Difficulty, only three players can benefit from each Noise Cancelling zone at a time. In 25 player Heroic Difficulty, only seven players can benefit from each Noise Cancelling zone at a time.
Convert
Imperial Vizier Zor'lok uses the pure voice of the Empress to sway the allegiance of two players at random, causing them to fight for the Mantid Empire. Convert lasts until the victim reaches 50% health. Imperial Vizier Zor'lok uses the pure voice of the Empress to sway the allegiance of five players at random, causing them to fight for the Mantid Empire. Imperial Vizier Zor'lok uses the pure voice of the Empress to sway the allegiance of three players at random, causing them to fight for the Mantid Empire.
Stage Two: We Will Not Disappoint Her
When Imperial Vizier Zor'lok reaches 40% remaining health, he flies to the center of the chamber and inhales the Pheromones of Zeal. Imperial Vizier Zor'lok now uses all of his abilities from Stage One.
Inhale Pheromones
Imperial Vizier Zor'lok inhales all of the Pheromones in the chamber, increasing his damage by 10% and haste by 20%.
Song of the Empress
Whenever Imperial Vizier Zor'lok finishes a transition he will raise his voice in praise to the empress. Failing to engage Imperial Vizier Zor'lok in melee combat will result in him inflicting Physical damage to all players in the zone until they die. Engaging Imperial Vizier Zor'lok in melee combat will end this effect.
Echoes of Power
In Heroic difficulty, Imperial Vizier Zor'lok will leave copies of himself behind at the first two platforms he visits. During stage two of the encounter he will randomly summon Echoes of Power to aid him in battle. Echoes of Power inherit one of Imperial Vizier Zor'lok's abilities and will continue to use that power until they are defeated.
Echo of Attenuation
Echo of Attenuation will use Zor'lok's Attenuation ability as well as fight players in melee combat.
Echo of Force and Verve
Echo of Force and Verve will use Zor'lok's Force and Verve ability as well as fight players in melee combat.
Song of the Empress
Any echoes that Imperial Vizier Zor'lok has summoned will use the Song of the Empress any time they are not actively using one of their abilities and they are not engaged in melee combat. As with Imperial Vizier Zor'lok engaging the echoes in melee combat will end this effect.
Ability Spells
Every ability the Adventure Guide lists for Imperial Vizier Zor'lok, with its spell's school, cast time and duration and the description the game gives it.
Exhale
2 sec cast · Lasts 6 sec
Imperial Vizier Zor'lok shouts at a random player for 6 sec. The first player between the caster and the target will absorb the brunt of this attack.
Pheromones of Zeal
Nature · Instant
Players entering the area filled with Pheromones of Zeal will be silenced and suffer Nature Damage every 1 seconds for as long as they remain in the area of effect.
Force and Verve
Physical · Instant
Noise Cancelling
Instant
Protects the target against Imperial Vizier Zor'lok's Force and Verve and Sonic Ring abilities.
Drops
Loot the dungeon journal lists for this encounter in Heart of Fear.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Imperial Vizier Zor'lok encounter lists 40 items in the dungeon journal, item levels 39 to 40. Equip slots covered: Legs, Wrist, Feet, Chest, Finger, Hands, Back, Neck and Waist. Every piece binds when picked up, so none of it reaches the Auction House.
- Articulated Legplates Legs (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 80g 14s for it.
- Attenuating Bracers Wrist (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 42g 44s for it.
- Boots of the Still Breath Feet (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 62g 28s for it.
- Chestplate of the Forbidden Tower Chest (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 84g 70s for it.
- Fragment of Fear Made Flesh Finger, item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 17g 53s for it.
- Gauntlets of Undesired Gifts Hands (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 42g 74s for it.
- Gloves of Grasping Claws Hands (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Haste and Critical Strike. A vendor pays 43g 5s for it.
- Hisek's Chrysanthemum Cape Back (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Critical Strike. A vendor pays 62g 50s for it.
- Mail of Screaming Secrets Chest (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Mastery. A vendor pays 85g 30s for it.
- Pheromone-Coated Choker Neck, item level 40, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Haste and Mastery. A vendor pays 17g 53s for it.
- Scent-Soaked Sandals Feet (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 63g 87s for it.
- Vizier's Ruby Signet Finger, item level 40, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Versatility and Critical Strike. A vendor pays 17g 53s for it.
- Warbelt of Sealed Pods Waist (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Critical Strike. A vendor pays 42g 45s for it.
- Zor'lok's Fizzing Chestguard Chest (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 82g 55s for it.
- Articulated Legplates Legs (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 79g 30s for it.
- Articulated Legplates Legs (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 78g 47s for it.
- Attenuating Bracers Wrist (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 42g for it.
- Attenuating Bracers Wrist (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 41g 55s for it.
- Boots of the Still Breath Feet (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 61g 62s for it.
- Boots of the Still Breath Feet (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 60g 97s for it.
- Chestplate of the Forbidden Tower Chest (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 83g 81s for it.
- Chestplate of the Forbidden Tower Chest (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 82g 93s for it.
- Fragment of Fear Made Flesh Finger, item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 17g 9s for it.
- Fragment of Fear Made Flesh Finger, item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 16g 65s for it.
- Gauntlets of Undesired Gifts Hands (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 42g 29s for it.
- Gauntlets of Undesired Gifts Hands (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 41g 85s for it.
- Gloves of Grasping Claws Hands (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Haste and Critical Strike. A vendor pays 42g 60s for it.
- Gloves of Grasping Claws Hands (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Haste and Critical Strike. A vendor pays 42g 15s for it.
- Hisek's Chrysanthemum Cape Back (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Critical Strike. A vendor pays 61g 84s for it.
- Hisek's Chrysanthemum Cape Back (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Critical Strike. A vendor pays 61g 19s for it.
- Mail of Screaming Secrets Chest (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Mastery. A vendor pays 84g 41s for it.
- Mail of Screaming Secrets Chest (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Mastery. A vendor pays 83g 52s for it.
- Pheromone-Coated Choker Neck, item level 39, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Haste and Mastery. A vendor pays 17g 9s for it.
- Pheromone-Coated Choker Neck, item level 39, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Haste and Mastery. A vendor pays 16g 65s for it.
- Scent-Soaked Sandals Feet (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 63g 20s for it.
- Vizier's Ruby Signet Finger, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Versatility and Critical Strike. A vendor pays 17g 9s for it.
- Vizier's Ruby Signet Finger, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Versatility and Critical Strike. A vendor pays 16g 65s for it.
- Warbelt of Sealed Pods Waist (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Critical Strike. A vendor pays 42g 1s for it.
- Zor'lok's Fizzing Chestguard Chest (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 80g 83s for it.
- Zor'lok's Fizzing Chestguard Chest (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 81g 69s for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.