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Inquisitor Tormentorum

Inquisitor Tormentorum - Vault of the Wardens

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Found In

EncounterInquisitor Tormentorum
Journal creatures6

Adventure Guide Entry

The in-game Adventure Guide text for the Inquisitor Tormentorum encounter in Vault of the Wardens.

Of all the foul creatures that serve the Legion, the hooded inquisitors are perhaps the most mysterious, and most menacing. Tormentorum arrived in the aftermath of the initial assault upon the vault. As he drifts through the halls of the Vault, his gaze piercing the shadows in search of some vital secret, even other demons give him a wide berth.

Encounter Facts

In the game's encounter order for Vault of the Wardens, Inquisitor Tormentorum comes 2nd of 5, after Tirathon Saltheril and before Ash'Golm.

Instance modesNormal, Heroic, Mythic, Mythic Keystone, Timewalking
Group size5 players
Instance typeDungeon
ExpansionLegion
Encounter order2 of 5
Encounter ID1850
Adventure Guide pin47.3, 49.4 on the instance map
  1. Tirathon Saltheril
  2. Inquisitor Tormentorum
  3. Ash'Golm
  4. Glazer
  5. Cordana

Instance Entrance: Azsuna

Azsuna mapVault of the Wardens entrance

The Vault of the Wardens entrance is in Azsuna, at 48.3, 80.1 on the Azsuna map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Inquisitor Tormentorum siphons the energy of players and opens prisons at random. These prisons release additional enemies that players must deal with or risk getting overwhelmed.

Damage Dealers
  • Interrupt Sap Soul.
  • Be prepared to dispatch the additional adds Inquisitor Tormentorum frees during the encounter.
  • Inquisitor Tormentorum is immune to all damage while he is freeing prisoners.
  • Facing a Tormenting Orb as it completes its Inquisitive Stare will negate the effects of the ability.
Healers
  • If afflicted with Sap Soul, use an ability you can afford to not have available for a short while.
  • The prisoners freed by Inquisitor Tormentorum increase damage done to the party dramaticallly.
  • Facing a Tormenting Orb as it completes its Inquisitive Stare will negate the effects of the ability.
Tanks
  • Interrupt Sap Soul.
  • Inquisitor Tormentorum frees prisoners when he reaches 70% and 40% health remaining. Be sure to establish threat on the freed prisoners.
  • Facing a Tormenting Orb as it completes its Inquisitive Stare will negate the effects of the ability.

Sap Soul

In Mythic difficulty, Sap Soul is not interruptable.

Open Prisons

Inquisitor opens groups of prison cells during the encounter.

Cellblock 3-3x468
Felguard Annihilator

Will clear threat and charge to random enemies. Deals a high amount of physical damage.

Shadowmoon Technician

Throws dynamite at random enemies and lays mines on the ground. Also periodically silences a random caster.

Shadowmoon Warlock

Will empower allied demons to do significantly more damage.

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Faceless Voidcaster

Periodically fires a Shadow Crash at the location of a random enemy.

Void-Touched Juggernaught

Has a frontal cleave attack and fears all nearby enemies periodically.

Deranged Mindflayer

Inflicts a high amount of Shadow damage to a random enemy and all targets within 10 yards of that enemy.

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Lingering Corruption

Upon death will afflict a random enemy with an aura that creates an explosion when it expires.

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Mogu'shan Secret Keeper

Slowly turns all enemies to stone.

Enormous Stone Quilen

Inflicts a high amount of Physical damage to its target.

Ability Spells

Every ability the Adventure Guide lists for Inquisitor Tormentorum, with its spell's school, cast time and duration and the description the game gives it.

Sap Soul

Physical · Instant · Lasts 5 sec

The caster saps the souls of their enemies. Victims who have their souls sapped will have the cooldown of their next ability used within 15 sec increased by 10 sec.

Summon Tormenting Orb

Physical · Instant · Lasts 30 sec

Summons a Tormernting Orb that will periodically disorient players unless they are facing the Tormenting Orb.

Inquisitive Stare

Physical · Instant · Lasts 3 sec

The caster scans the thoughts of all nearby enemies, disorienting them after 3 sec. Facing the caster will negate the disorientation.

Intercept

Physical · Instant

Charge an enemy, causing damage and stunning it for 3 sec.

Silence

Nature · Instant · Lasts 3 sec

Silences an enemy, preventing it from casting spells for 3 sec.

Fel Power

Shadow · 3 sec cast · Lasts 12 sec

Channels Fel Power into the target, increasing size by 350% and Physical damage done by 350%.

Shadow Crash

Shadow · 1.5 sec cast

Frightening Shout

Physical · 3 sec cast · Lasts 4 sec

Shouts at nearby enemies causing them to flee in fear for 4 sec.

Mind Blast

Shadow · 3 sec cast

Corrupted Touch

Shadow · Instant · Lasts 10 sec

Flesh to Stone

Physical · 2 sec cast · Lasts 20 sec

Inflicts Physical damage and slowly turns enemies to stone, reducing movement speed by 5% per stack.

Monstrous Bite

Physical · Instant

Bite an enemy target, inflicting Physical damage equal to 200% of normal damage.

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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Vault of the Wardens.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Inquisitor Tormentorum encounter lists 8 items in the dungeon journal, item level 50. Equip slots covered: Shoulder, Hands, Back, Head, Legs and Trinket. Every piece binds when picked up, so none of it reaches the Auction House.

  • Amice of Cruel Laughter Shoulder (Cloth), item level 50, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 32g 72s for it.
  • Blood-Spattered Gauntlets Hands (Plate), item level 50, requires level 40. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Versatility. A vendor pays 22g 13s for it.
  • Drape of Vile Misfortune Back (Cloth), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 30g 37s for it.
  • Hood of the Blind Executioner Head (Leather), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 30g 49s for it.
  • Leggings of Biting Links Legs (Mail), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Versatility. A vendor pays 41g 82s for it.
  • Orb of Torment Trinket, item level 50, requires level 40. Bind on Pickup. Stats: Haste. A vendor pays 6g 93s for it. Use: Soul Sap.
  • Prisoner's Wail Gem, item level 50, requires level 40. Bind on Pickup. A vendor pays 38g 14s for it.
  • Soulsap Shackles Gem, item level 50, requires level 40. Bind on Pickup. A vendor pays 38g 1s for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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