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Boss

Nezir

The Conclave of Wind - Throne of the Four Winds

Nezir is a boss of the The Conclave of Wind encounter in Throne of the Four Winds.

Found In

EncounterThe Conclave of Wind
Journal creatures4

Encounter Facts

Instance modes10 Player, 10 Player (Heroic), 25 Player, 25 Player (Heroic)
Group size10 to 25 players
Instance typeRaid
ExpansionCataclysm
Encounter ID1035
Adventure Guide pin47.5, 26.0 on the instance map

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Downloads

Instance Entrance: Uldum

Uldum mapThrone of the Four Winds entrance

The Throne of the Four Winds entrance is in Uldum, at 38.2, 80.7 on the Uldum map.

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Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Anshal

Anshal has zero wind energy at the beginning of the encounter. He regains 1 wind energy every second, and when he reaches 90 wind energy, he casts Zephyr.

Nurture

Anshal summons a Ravenous Creeper every second for 5 sec.

Ravenous Creeper

Ravenous Creepers periodically release Toxic Spores until killed.

Soothing Breeze

Anshal summons an area of calm winds at the location of a random Ravenous Creeper that lasts 30 sec. This radius area heals Anshal and his Ravenous Creepers per second. Any enemies standing within the area are silenced and pacified.

Zephyr

When Anshal accumulates 90 wind energy he casts Zephyr, which heals all Ravenous Creepers per second. The Zephyr also increases the damage dealt by Ravenous Creepers by 15% for 15 sec. This effect stacks.

Rohash

Rohash has zero wind energy at the beginning of the encounter. He regains 1 wind energy every second, and when he reaches 90 wind energy, he casts Hurricane.

Slicing Gale

Rohash's fierce winds slice through a random player, inflicting Nature damage. On Heroic Difficulty, Slicing Gale also increases the player's Nature damage taken by 5% for 45 sec. This effect stacks.

Wind Blast

Rohash slowly rotates in place and blasts players in front of him with wind for 6 sec, inflicting Nature damage and knocking players back.

Tornado

Rohash summons tornadoes that randomly move around the platform, inflicting Nature damage to any player and knocking them back.

Hurricane

When Rohash accumulates 90 wind energy he casts Hurricane, creating a huge vortex of wind. The Hurricane catches all nearby players and launches them into the air, inflicting Nature damage per second for 15 sec. The players then drop out of the air, possibly taking additional falling damage.

Storm Shield

When Rohash accumulates 30 wind energy he casts Storm Shield. The shield absorbs damage and inflicts Nature damage per second to all players on his platform.

Nezir

Nezir has zero wind energy at the beginning of the encounter. He regains 1 wind energy every second, and when he reaches 90 wind energy, he casts Sleet Storm.

Wind Chill

Nezir inflicts Frost damage to all players and increases their Frost damage taken by 5% for 35 sec. This effect stacks.

Permafrost

Nezir channels a blast of Frost in the direction of his current target, inflicting Frost damage every 1 second to players within the 50 degree cone for 3 sec.

Ice Patch

Nezir summons Ice Patches at the location of a random player on his platform that last 3 sec. Ice Patches inflict Frost damage every 1 second to all players, and slows their movement speed by 5%. This effect stacks.

Sleet Storm

When Nezir accumulates 90 wind energy he casts Sleet Storm, which inflicts Frost damage per second to all players for 15 sec. The damage is divided among all targets.

Ability Spells

Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.

Nurture

Nature · Instant · Lasts 5 sec

Toxic Spores

Nature · Instant · Lasts 5 sec

Toxic Spores erupt from Ravenous Creepers every 1 sec. for 5 sec, afflicting all enemies with a deadly toxin. This effect stacks up to 25 times.

Soothing Breeze

Nature · Instant

Summons an area of calm winds on a random friendly target. This area heals all allies per second. Any enemies within the area are silenced and pacified while they remain inside the area. This effect lasts for 30 sec.

Zephyr

Nature · Instant · Lasts 15 sec

Heals all allies per second. In addition, these targets will also gain 15% increased damage for 15 sec. This effect stacks.

Slicing Gale

Nature · 2 sec cast

Fierce winds slice through a random enemy target, dealing Nature damage.

Wind Blast

Physical · Instant · Lasts 6 sec

Any enemies caught within this area are dealt Nature damage and knocked back.

Tornado

Nature · Instant

Summons 3 tornados nearby. These tornados move around the area randomly, dealing Nature damage to any enemies that get of them, knocking them back.

Hurricane

Nature · Instant · Lasts 0.0 sec

Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.

Storm Shield

Physical · Instant · Lasts 10080 min

Wind Chill

Frost · Instant · Lasts 35 sec

Deals Frost damage to all enemies and increases all Frost damage taken by 5% for 35 sec.

Permafrost

Frost · Instant

Channels a blast of Frost at the current target, dealing Frost damage per second in a cone towards that target for 3 sec.

Ice Patch

Frost · Instant · Lasts 3 sec

Deals Frost damage per second to all enemies, slowing their movement speed by 5%. This effect stacks.

Sleet Storm

Frost · Instant

Deals Frost damage per second to all targets. This damage is divided among all targets.

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Drops

Loot the dungeon journal lists for this encounter in Throne of the Four Winds.

What is shown is the loot the game's own dungeon journal lists for this encounter.

Collectibles from Nezir

1 collectible whose in-game collection entry names Nezir as a source.

Battle pets (1)

Adventure Guide Entry

The in-game Adventure Guide text for The Conclave of Wind encounter in Throne of the Four Winds.

Lord of the North Wind

With Siamat, Lord of the South Wind, imprisoned by the Neferset tol'vir, Al'Akir's lieutenants are vying to fill the power vacuum that now exists in the Conclave of Wind. The remaining conclave members are Anshal, Lord of the West Wind, whose gales can heal allies or poison enemies; Rohash, Lord of the East Wind, whose tempests can grind the mightiest mountains to dust; and Nezir, Lord of the North Wind, whose frigid storms have claimed more lives than all other cardinal wind lords combined.

What Each Drop Is

The The Conclave of Wind encounter lists 23 items in the dungeon journal, item level 37. Equip slots covered: Waist and Finger. Every piece binds when picked up, so none of it reaches the Auction House.

  • Gale Rouser Belt Waist (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 10 gold12 silver for it.
  • Gale Rouser Belt Waist (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 9 gold98 silver for it.
  • Lightning Well Belt Waist (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 10 gold71 silver for it.
  • Lightning Well Belt Waist (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 11 gold9 silver for it.
  • Mistral Circle Finger, item level 37, requires level 32. Bind on Pickup. Stats: Agility and Stamina. A vendor pays 5 gold34 silver for it.
  • Mistral Circle Finger, item level 37, requires level 32. Bind on Pickup. Stats: Agility and Stamina. A vendor pays 5 gold34 silver for it.
  • Permafrost Signet Finger, item level 37, requires level 32. Bind on Pickup. Stats: Strength and Stamina. A vendor pays 5 gold34 silver for it.
  • Permafrost Signet Finger, item level 37, requires level 32. Bind on Pickup. Stats: Strength and Stamina. A vendor pays 5 gold34 silver for it.
  • Planetary Band Finger, item level 37, requires level 32. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 5 gold34 silver for it.
  • Planetary Band Finger, item level 37, requires level 32. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 5 gold34 silver for it.
  • Sky Strider Belt Waist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 9 gold87 silver for it.
  • Sky Strider Belt Waist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 9 gold80 silver for it.
  • Soul Breath Belt Waist (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 10 gold16 silver for it.
  • Soul Breath Belt Waist (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 10 gold5 silver for it.
  • Star Chaser Belt Waist (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 9 gold94 silver for it.
  • Star Chaser Belt Waist (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 9 gold77 silver for it.
  • Tempest Keeper Belt Waist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 10 gold5 silver for it.
  • Tempest Keeper Belt Waist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 10 gold2 silver for it.
  • Thunder Wall Belt Waist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 9 gold91 silver for it.
  • Thunder Wall Belt Waist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 9 gold84 silver for it.
  • Wind Stalker Belt Waist (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 9 gold98 silver for it.
  • Wind Stalker Belt Waist (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 9 gold88 silver for it.
  • Breezy Essence Miscellaneous, item level 1. Bind on Pickup. Tooltip: “Teaches you how to summon Drafty.” Use: Learning. Effect: Drafty.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Where to Find Nezir

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