Boss
Primalist Infuser
Primal Tsunami - Halls of Infusion
Primalist Infuser is a boss of the Primal Tsunami encounter in Halls of Infusion.
Found In
Encounter Facts
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Thaldraszus
Halls of Infusion entranceThe Halls of Infusion entrance is in Thaldraszus, at 59.1, 60.4 on the Thaldraszus map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
The Primal Tsunami attempts to drown its enemies in the now Primalist infused waters in the depths of the Halls of Infusion. It forms Infused Globules, and then displaces its enemies into danger. Upon reaching 50% health, the Tsunami uses Cast Away on its foes and submerges. While submerged, the Tsunami's Primalist allies jump to action, infusing it with more energy.
Tanks
- Infused Globules inflict Waterlogged on players they come into contact with.
- The Primal Tsunami will continue to use Undertow if there are no players within melee range of it.
Damage Dealers
- Primalist Infusers will continue to Infuse the Primal Tsunami until they are interrupted.
- Crashing Tsunami will knock back and slow players during Cast Away.
Healers
- Focused Deluge will inflict high Frost damage to the target.
- Crashing Tsunami will knock back and slow players during Cast Away.
Stage One: Violent Swells
Infused Globule
Spell details
Waterlogged
Spell details
Tempest's Fury
Spell details
Squall Buffet
Spell details
Focused Deluge
Spell details
Undertow
Spell detailsStage Two: Infused Waters
Cast Away
Spell detailsPrimalist Infuser
Crashing Tsunami
Spell details
Infused Globule
Spell details
Waterlogged
Spell detailsAbility Spells
Every ability the Adventure Guide lists for Primalist Infuser, with its spell's school, cast time and duration and the description the game gives it.
Drops
Loot the dungeon journal lists for this encounter in Halls of Infusion.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Primal Tsunami encounter in Halls of Infusion.
Infuser Sariya is driven to restore the world to what it once was: a primal elemental landscape of unfettered power. She has used all her will and cunning to summon the Primal Tsunami, an elemental being mighty enough to topple Keeper Tyr's facility and return the waters of the wellspring to their natural state.
What Each Drop Is
The Primal Tsunami encounter lists 9 items in the dungeon journal, item level 250. Equip slots covered: Shoulder, Chest, Hands, Feet, Two-Hand and Trinket. Every piece binds when picked up, so none of it reaches the Auction House.
- Titan Training Matrix IV Trade Goods, item level 62. Bind on Pickup. Tooltip: “Unfortunately, nobody can be told what the Titan Matrix is. You have to see it for yourself.” A vendor pays 30 silver for it.
- Mantle of Crushing Waves Shoulder (Plate), item level 250, requires level 58. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Mastery. A vendor pays 46 gold50 silver for it.
- Robe of Plunging Depths Chest (Cloth), item level 250, requires level 58. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 66 gold20 silver for it.
- Torrential Downpour Gauntlets Hands (Mail), item level 250, requires level 58. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Versatility. A vendor pays 33 gold53 silver for it.
- Treads of Restored Order Feet (Leather), item level 250, requires level 58. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Versatility. A vendor pays 49 gold73 silver for it.
- Undertow Tideblade Two-Hand (Two-Handed Sword), item level 250, requires level 58. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Mastery. A vendor pays 111 gold34 silver for it.
- Water's Beating Heart Trinket, item level 250, requires level 58. Bind on Pickup. Stats: Intellect. Tooltip: “When held the curio slowly pulses, as water begins enveloping and tightening around your heart, slowing your heartbeat.” A vendor pays 56 gold33 silver for it.
- Titan Training Matrix II Trade Goods, item level 62. Bind on Pickup. Tooltip: “Unfortunately, nobody can be told what the Titan Matrix is. You have to see it for yourself.” A vendor pays 20 silver for it.
- Titan Training Matrix III Trade Goods, item level 62. Bind on Pickup. Tooltip: “Unfortunately, nobody can be told what the Titan Matrix is. You have to see it for yourself.” A vendor pays 25 silver for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
5 achievements list a victory over Primalist Infuser among their criteria.