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Secured Stockpile of Pandaren Spoils

Spoils of Pandaria - Siege of Orgrimmar

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Found In

EncounterSpoils of Pandaria
Journal creatures11

Adventure Guide Entry

The in-game Adventure Guide text for the Spoils of Pandaria encounter in Siege of Orgrimmar.

When Garrosh gazed across Pandaria, he saw untapped power. During the course of his campaign, Garrosh has plundered weapons, treasures, and artifacts of the pandaren, the mogu, and the mantid. They are kept in a warehouse deep within his underground base, guarded by a mysterious security system that appears to be of Titan origins.

Encounter Facts

In the game's encounter order for Siege of Orgrimmar, Secured Stockpile of Pandaren Spoils comes 10th of 14, after Malkorok and before Thok the Bloodthirsty.

Instance modesNormal, Heroic, Mythic, Looking For Raid, Lorewalking
Group size10 to 30 players
Instance typeRaid
ExpansionMists of Pandaria
Encounter order10 of 14
Encounter ID1594
Adventure Guide pin52.8, 29.2 on the instance map
  1. Immerseus
  2. Rook Stonetoe
  3. Norushen
  4. Sha of Pride
  5. Galakras
  6. Iron Juggernaut
  7. Earthbreaker Haromm
  8. General Nazgrim
  9. Malkorok
  10. Secured Stockpile of Pandaren Spoils
  11. Thok the Bloodthirsty
  12. Siegecrafter Blackfuse
  13. Skeer the Bloodseeker
  14. Garrosh Hellscream

Instance Entrance: Vale of Eternal Blossoms

Vale of Eternal Blossoms mapSiege of Orgrimmar entrance

The Siege of Orgrimmar entrance is in Mogu'shan Palace, Vale of Eternal Blossoms, at 74.3, 41.7 on the Vale of Eternal Blossoms map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Players trigger the self-destruct mechanism in a Kor'kron treasure storage. Breaking open crates and defeating the enemies contained inside releases Titan Energy that charges manual override levers that are used to shut down the defense system before it destroys the storeroom and everyone trapped inside. Two of the four quadrants of the room are accessible initially, and the other half is unlocked once the first two override levers are pulled. Activating and pulling all four levers completes the encounter.

Damage Dealers
  • Destroy Stone Statues summoned by mogu elders to minimize the effects of Strength of the Stone.
  • If a mantid commander afflicts you with Set to Blow, drop the explosive charges away from your allies.
  • Stand in Anima Golems' Matter Scramble rings to prevent an explosion.
Healers
  • The mogu and mantid champions that emerge from Large Crates deal raidwide damage while active.
  • Stand in Anima Golems' Matter Scramble rings to prevent an explosion.
Tanks
  • Be ready to tank the enemies that emerge from each crate as they are opened.
  • Modified Anima Golems' Crimson Reconstitution pools will heal any enemies that remain within them.

Massive Crate of Goods

These massive crates of goods carry monstrous war-torn creatures. A large amount of Titan Energy powers them, but it may take considerable effort to defeat them.

Mogu Crate
Shao-Tien Elder Council
Jun-Wei
Zu Yin
Xiang-Lin
Kun-Da
Mantid Crate
Mantid Commanders

Stout Crate of Goods

These hefty crates of goods carry seasoned enemies. A medium amount of Titan Energy fuels their animation and caution should be taken to defeat them.

Mogu Crate
Modified Anima Golem
Mogu Shadow Ritualist

The soul of a powerful Shao-Tien Archritualist emerges to defend his phylactery. Any damage inflicted to the Archritualist is copied to the phylactery, and defeating either destroys the other.

Mantid Crate
Zar'thik Amber Priest
Set'thik Wind Wielder

Lightweight Crate of Goods

These small crates of goods carry front-line enemy forces. A small amount of Titan Energy fuels their creation and can be defeated with fewer players.

Mogu Crate
Animated Stone Mogu
Burial Urn
Quilen Guardians
Mantid Crate
Sri'thik Bombardier
Amber-Encased Kunchong
Kor'thik Warcaller

Crate of Pandaren Relics

These small crates of goods carry rare artifacts of Pandaren origin. Titan Energy does not fuel their animation, instead they are guarded by powerful Pandaren spirits.

Ancient Brewmaster Spirit

Upon reaching low health, the Ancient Brewmaster Spirit allows players to consume the weapon's blessing.

Keg Toss
Breath of Fire

Bellows out a channel of fire, inflicting Fire damage.

Blade of the Hundred Steps

Imbues all players of the tank role in the current quadrant of this warehouse with a boon. This effect bypasses a creature's immunity to stuns and has a 15-second cooldown.

Wise Mistweaver Spirit

Upon reaching low health, the Wise Mistweaver Spirit allows players to consume the weapon's blessing.

Eminence

When the Monk deals damage, she will heal equal to% of the damage dealt.

Gusting Crane Kick
Staff of Resonating Water

Imbues all players of the healer role in the current quadrant of this warehouse with a boon. Heals have a chance to create a wave of force that travels forward yards. Any friendly targets in the wave's path are healed. The wave also damages enemies for Nature damage. The wave dissipates after. This effect has an 8-second cooldown.

Nameless Windwalker Spirit

Upon reaching low health, the Nameless Windwalker Spirit allows players to consume the weapon's blessing.

Path of Blossoms

These blossoms linger.

Claw of Burning Anger

Imbues all players of the damage dealer role in the current quadrant of this warehouse with a boon. Attacks have a chance to damage a target for Fire damage. This effect has a 5-second cooldown.

Unstable Spark

In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts Nature damage to all nearby enemies.

Lift Hook

Players may use crate lifting hooks to travel from the warehouse subfloor to the main platform throughout the fight.

Ability Spells

Every ability the Adventure Guide lists for Secured Stockpile of Pandaren Spoils, with its spell's school, cast time and duration and the description the game gives it.

Return to Stone

Shadow · Instant

Drains some of the life essence from players, knocking them back and inflicting Shadow damage and forming a stone statue from that essence. These statues frequently strike the ground, inflicting Physical damage and stunning targets in a frontal cone for 2 sec. These statues remain until killed.

Strength of the Stone

Nature · Instant

Increases damage dealt by 10% and an additional 10% for each Stone Statue alive.

Shadow Volley

Shadow · 1.9 sec cast

Ushers great power of Shadow origin, inflicting Shadow damage to all nearby players.

Molten Fist

Fire · 1.9 sec cast

Unleashes his burning fists, slinging orbs of flame at nearby opponents, inflicting Fire damage.

Jade Tempest

Fire, Nature · 1.9 sec cast · Lasts 1.5 sec

Combines the immense power of Jade Flame with the destructive force of Thunder, inflicting Firestorm damage to all nearby players.

Fracture

Nature · 1.9 sec cast

Smashes the ground with his mighty blade. This strike is so powerful that it inflicts Nature damage to all nearby players.

Set to Blow

Fire · Instant · Lasts 15 sec

Throws a pack of highly volatile bombs on the back of players. Players may use Throw Bomb to remove one of these bombs, dropping it on the ground at their feet instead. The explosion from any of these bombs can chain to nearby ground bombs.

Pheromone Cloud

Nature · Instant

Matter Scramble

Fire · Instant

Highlights several locations on the ground which will scramble the locations of players standing inside them.

Crimson Reconstitution

Physical · Instant · Lasts 45 sec

Creates voids of magic around nearby units for 45 sec.

Torment

Shadow · Instant

This damage increases over time. Each time Torment is dispelled, it jumps to a nearby target, inflicts the initial damage, and resets the damage increase. Torment is removed once the Mogu Shadow Ritualist is defeated.

Mogu Rune of Power

Physical · Instant · Lasts 45 sec

Etches a rune of power on the ground under nearby units for 45 sec. Any targets which remain on the rune gain increased melee, ranged, and spell haste by 100%.

Forbidden Magic

Arcane · Instant

Mantid Swarm

Rallies additional Zar'thik Mantid to his aid.

Residue

Fire · Instant · Lasts 12 sec

Windstorm

Nature · Instant

Creates a torrent of wind that moves around in a spiral. Colliding with the torrent inflicts Nature damage. The torrent lasts for 18 sec and increases in speed over time.

Rage of the Empress

Physical · Instant · Lasts 30 sec

Rallies nearby friendly targets, increasing all damage dealt by 50%, divided evenly amongst all targets.

Harden Flesh

Physical · Instant · Lasts 10 sec

This effect stacks.

Earthen Shard

Nature · 1.5 sec cast

Summons a shard of earthen material, striking a target for Nature damage.

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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Siege of Orgrimmar.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Spoils of Pandaria encounter lists 21 items in the dungeon journal, item level 41. Equip slots covered: Chest, Shield, Waist, Wrist, One-Hand, Head, Ranged, Hands, Neck, Feet, Finger, Legs and Trinket. Every piece binds when picked up, so none of it reaches the Auction House.

  • Ancient Archer's Chestguard Chest (Mail), item level 41, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 82g 45s for it.
  • Ancient Mogu Tower Shield Shield, item level 41, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Versatility, Mastery and Intellect. A vendor pays 25g 2s for it.
  • Arrowflight Girdle Waist (Mail), item level 41, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 40g 68s for it.
  • Avool's Ancestral Bracers Wrist (Cloth), item level 41, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Mastery. A vendor pays 41g 61s for it.
  • Bracers of the Pristine Purifier Wrist (Mail), item level 41, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 42g 86s for it.
  • Chitin-Link Chain Belt Waist (Mail), item level 41, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 42g 70s for it.
  • Enchanted Shao-Tien Saber One-Hand (One-Handed Sword), item level 41, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Haste. A vendor pays 117g 34s for it.
  • Helm of the Night Watchman Head (Plate), item level 41, requires level 35. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Haste. A vendor pays 60g 79s for it.
  • Immaculately Preserved Wand Ranged (Wand), item level 41, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 150g for it.
  • Klaxxi Grips of Rejuvenation Hands (Leather), item level 41, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 42g 39s for it.
  • Lost Necklace of the Mogu Empress Neck, item level 41, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Mastery. A vendor pays 35g 73s for it.
  • Mantid Carapace Augments Wrist (Leather), item level 41, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 40g 99s for it.
  • Mantid Vizier's Robes Chest (Cloth), item level 41, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 83g 7s for it.
  • Mogu Mindbender's Greaves Feet (Plate), item level 41, requires level 35. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Mastery. A vendor pays 65g 93s for it.
  • Ominous Mogu Greatboots Feet (Plate), item level 41, requires level 35. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Critical Strike. A vendor pays 64g 4s for it.
  • Pandaren Roofsprinters Feet (Leather), item level 41, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 64g 27s for it.
  • Plate Belt of the War-Healer Waist (Plate), item level 41, requires level 35. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Critical Strike. A vendor pays 43g 1s for it.
  • Seal of the Forgotten Kings Finger, item level 41, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 54g 16s for it.
  • Shado-Pan Reliquary Kilt Legs (Leather), item level 41, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 84g 61s for it.
  • Sigil of Rampage Trinket, item level 41, requires level 35. Bind on Pickup. A vendor pays 7g 74s for it. Equip: Cleave. Equip: Item - Proc Agility.
  • Untarnishable Greatbelt Waist (Plate), item level 41, requires level 35. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 41g 15s for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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