Skip to content

Boss

Shivermaw

Shivermaw - Assault on Violet Hold

Advertisement
Advertisement

Found In

EncounterShivermaw
Journal creatures9

Adventure Guide Entry

The in-game Adventure Guide text for the Shivermaw encounter in Assault on Violet Hold.

Rumored to be one of Sindragosa's own brood, this fearsome frost wyrm was captured from the Frostwing Halls of Icecrown Citadel, where the forces of the Lich King labored to create these winged abominations.

Encounter Facts

In the game's encounter order for Assault on Violet Hold, Shivermaw comes 1st of 8, before Mindflayer Kaahrj.

Instance modesNormal, Heroic, Mythic
Group size5 players
Instance typeDungeon
ExpansionLegion
Encounter order1 of 8
Encounter ID1845
Adventure Guide pin67.6, 68.6 on the instance map
  1. Shivermaw
  2. Mindflayer Kaahrj
  3. Millificent Manastorm
  4. Festerface
  5. Sael'orn
  6. Anub'esset
  7. Blood-Princess Thal'ena
  8. Fel Lord Betrug

Instance Entrance: Dalaran

Dalaran mapAssault on Violet Hold entrance

The Assault on Violet Hold entrance is in Dalaran, at 67.9, 70.5 on the Dalaran map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Shivermaw uses powerful Frost magic, forcing players to move between the upper and lower sections of the prison to avoid Relentless Storm and Ice Bomb.

Damage Dealers
  • Wing Buffet and Tail Sweep knock players back if they are in front of or behind Shivermaw.
  • Free players from Ice Blocks if they are hit by Ice Bomb.
Healers
  • Tank movement speed is considerably slowed unless Frost Breath is dispelled.
  • Ice Bomb inflicts heavy damage to the entire group.
Tanks
  • Frost Breath inflicts heavy damage and slows movement speed.
  • Wing Buffet periodically knocks back all players in front of Shivermaw.

Ability Spells

Every ability the Adventure Guide lists for Shivermaw, with its spell's school, cast time and duration and the description the game gives it.

Frost Breath

Physical · Instant · Lasts 3 sec

Shivermaw breathes on all enemies in front of her, inflicting Frost damage every 0.5 sec for 3 sec. Enemies hit by Frost Breath have their movement speed slowed by 10% for 10 sec. This effect stacks.

Tail Sweep

Physical · Instant

Shivermaw inflicts Physical damage to players in a cone behind her, knocking them back.

Wing Buffet

Physical · 0.5 sec cast

Shivermaw inflicts Frost damage to players in a cone in front of her, knocking them back.

Relentless Storm

Frost · 2.5 sec cast

Shivermaw calls down a storm that blankets the upper prison in Frostbite. As the storm forms, ice comets rain down, inflicting Frost damage to enemies in the targeted areas.

Ice Bomb

Frost · 2 sec cast

Shivermaw flies into the air and releases an Ice Bomb that detonates after 5 sec. This effect inflicts Frost damage to all players. In addition, players in the lower portion of the prison are frozen in ice for 30 sec or until their ice block is destroyed.

Frigid Winds

Frost · 1.5 sec cast · Lasts 18 sec

Each ally hit has their movement speed reduced by 40% for 5 sec.

Advertisement

Drops

Loot the dungeon journal lists for this encounter in Assault on Violet Hold.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Shivermaw encounter lists 9 items in the dungeon journal, item level 50. Equip slots covered: Finger, Waist, Feet, Hands, Back, Trinket and Legs. Every piece binds when picked up, so none of it reaches the Auction House.

  • Band of Crystalline Bone Finger, item level 50, requires level 40. Bind on Pickup. Stats: Stamina, Versatility and Mastery. A vendor pays 26g 86s for it.
  • Bonecrushing Hail Gem, item level 50, requires level 40. Bind on Pickup. A vendor pays 37g 73s for it.
  • Cinch of Freezing Fog Waist (Cloth), item level 50, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Haste and Mastery. A vendor pays 21g 57s for it.
  • Etched Dragonbone Warboots Feet (Plate), item level 50, requires level 40. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Haste. A vendor pays 30g 83s for it.
  • Frostcarver Grips Hands (Leather), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Versatility. A vendor pays 20g 31s for it.
  • Frostwyrm Heart Gem, item level 50, requires level 40. Bind on Pickup. A vendor pays 37g 46s for it.
  • Iceblood Shroud Back (Cloth), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 30g 94s for it.
  • Shivermaw's Jawbone Trinket, item level 50, requires level 40. Bind on Pickup. Stats: Stamina. A vendor pays 6g 81s for it. Use: Ice Bomb.
  • Wyrmwing Kilt Legs (Mail), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 43g 21s for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Related