Boss
Sikran
Sikran, Captain of the Sureki - Nerub-ar Palace
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Sikran, Captain of the Sureki encounter in Nerub-ar Palace.
Sikran established himself as an arrogant duelist within Queen Ansurek's court. Never knowing the cut of an enemy's blade, Sikran dispatched his rivals one-by-one and was proclaimed Captain of the Sureki by the queen herself. This indomitable fighter now ensures that any who threaten his queen fall before the throne's might.
Encounter Facts
In the game's encounter order for Nerub-ar Palace, Sikran comes 3rd of 8, after The Bloodbound Horror and before Rasha'nan.
Instance Entrance: Azj-Kahet
Nerub-ar Palace entranceThe Nerub-ar Palace entrance is in Azj-Kahet, at 43.5, 90.4 on the Azj-Kahet map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Sikran's Phase Blade rips through the cosmos, and leaves behind a Cosmic Simulacrum which can then be destroyed by Decimate. Upon reaching 100 energy, Sikran casts Shattering Sweep, destroying all remaining Cosmic Simulacrums
Healers
- Cosmic Simulacrums inflict light damage to all players while active.
- Upon destruction,Cosmic Simulacrums apply Cosmic Shards to all players.
- Phase Blades inflicts heavy damage over time to all players hit and reduces healing taken.
Damage Dealers
- Phase Blades leave behind Cosmic Simulacrums for every player hit.
- Cosmic Simulacrums are destroyed after being hit by Decimate and Shattering Sweep.
Tanks
- Captain's Flourish inflicts light damage with Expose then finishes with Phase Lunge.
- Phase Lunge inflcts heavy Physical and Shadow damage, and increases damage taken by Phase Lunge.
- Decimate expels cosmic spears from the boss location and breaks all Cosmic Simulacrums hit.
Phase Blades
On Heroic and Mythic difficulties all players hit with Phase Blades will leave behind a Cosmic Simulacrum.
Cosmic Simulacrum
On Mythic difficulty, Cosmic Simulcrums explode in a Collapsing Nova if placed within 8 yards of each other.
Cosmic Shards
Cosmic Residue
On Heroic and Mythic difficulties, Cosmic Residue will persist throughout the fight.
Collapsing Nova
Ability Spells
Every ability the Adventure Guide lists for Sikran, with its spell's school, cast time and duration and the description the game gives it.
Phase Blades
Physical · Instant
Sikran marks players and lunges towards each marked target inflicting Physical damage to anyone in his path. Additionally, players hit have their healing received reduced by 30% and an additional Shadow damage inflicted every 2 sec for 20 sec.
Cosmic Simulacrum
Physical · Instant
Sikran's blades rend a portion of players essence, creating a simulacrum at their location. These simulacrums pulse with cosmic energy, inflicting Shadow damage to all players every 2 sec until they are destroyed.
Cosmic Shards
Shadow · Instant · Lasts 6 sec
Upon being destroyed the Cosmic Simulacrum erupts, inflicting Shadow damage to all players, and an additional Shadow damage every 1.5 sec for 6 sec. This effect stacks. In addition, the eruption leaves behind a pool of Cosmic Residue.
Cosmic Residue
Shadow · Instant
Cosmic Simulacrums leave a residue from beyond that reduces all healing received by 50% and inflicts Shadow damage to players every 1 sec and persist for 3 min. for 3 min.Until the end of the encounter.until the end of the encounter.
Collapsing Nova
Shadow · Instant
Cosmic Simulacrums react to each other and combust, inflicting Shadow damage to all players if another Simulacrum is within 8 yards.
Decimate
Physical · 2 sec cast
Sikran unleashes a barrage of cosmic eruptions from his polearm, inflicting Shadow damage to all players between himself and his targets. Cosmic Simulacrum's that are hit by this effect are destroyed.
Shattering Sweep
Shadow · 5 sec cast
At 100 energy, Sikran swings his polearm in a deadly arc, inflicting Shadow damage to all enemies. This damage is decreased based on distance.
Captain's Flourish
Physical · Instant
Sikran unleashes a barrage of maneuvers, executing two Exposes before ending with a Phase Lunge.
Expose
Physical · 1 sec cast
Sikran slashes at his target, inflicting Physical damage and exposing a weakness, increasing Physical damage taken by%.
Phase Lunge
Holy, Nature, Shadow, Arcane · Instant
Sikran pierces his primary target, inflicting Shadow damage, Physical damage. In addition, the target takes 100% increased damage from Phase Lunge for 30 sec.
Rain of Arrows
Physical · 2 sec cast · Lasts 30 sec
Sikran fires a volley of arrows into the air, falling throughout the area, inflicting Shadow damage to players within 3 yds of impact.
Drops
Loot the dungeon journal lists for this encounter in Nerub-ar Palace.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Sikran, Captain of the Sureki encounter lists 15 items in the dungeon journal, item level 571. Equip slots covered: Feet, One-Hand, Two-Hand, Trinket, Ranged, Neck, Wrist and Head. 1 of them can be traded and 14 bind when picked up.
- Chitin-Spiked Jackboots Feet (Leather), item level 571, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 71g 4s for it.
- Cosmic-Tinged Treads Feet (Cloth), item level 571, requires level 80. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Mastery. A vendor pays 73g 99s for it.
- Dreadful Stalwart's Emblem Miscellaneous, item level 571, requires level 80. Bind on Pickup. Usable by Death Knight, Warlock and Demon Hunter. Use: Vile Egg.
- Duelist's Dancing Steel One-Hand (One-Handed Sword), item level 571, requires level 80. Bind on Pickup. Stats: Strength, Stamina, Haste and Critical Strike. A vendor pays 139g 18s for it.
- Flawless Phase Blade One-Hand (One-Handed Sword), item level 571, requires level 80. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 135g 61s for it.
- Honored Executioner's Perforator Two-Hand (Polearm), item level 571, requires level 80. Bind on Pickup. Stats: Agility, Stamina, Haste and Critical Strike. A vendor pays 174g 60s for it.
- Mystic Stalwart's Emblem Miscellaneous, item level 571, requires level 80. Bind on Pickup. Usable by Hunter, Mage and Druid. Use: Vile Egg.
- Sikran's Endless Arsenal Trinket, item level 571, requires level 80. Bind on Pickup. Stats: Agility or Strength. A vendor pays 82g 56s for it.
- Splintershot Silkbow Ranged (Bow), item level 571, requires level 80. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Mastery. A vendor pays 178g 43s for it.
- Sureki Zealot's Insignia Neck, item level 571, requires level 80. Bind on Pickup. Stats: Stamina, Haste and Mastery. A vendor pays 41g 51s for it.
- Throne Defender's Bangles Wrist (Mail), item level 571, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 49g 52s for it.
- Venerated Stalwart's Emblem Miscellaneous, item level 571, requires level 80. Bind on Pickup. Usable by Paladin, Priest and Shaman. Use: Vile Egg.
- Visor of the Ascended Captain Head (Plate), item level 571, requires level 80. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Versatility. A vendor pays 71g 58s for it.
- Zenith Stalwart's Emblem Miscellaneous, item level 571, requires level 80. Bind on Pickup. Usable by Warrior, Rogue, Monk and Evoker. Use: Vile Egg.
- Pattern: Adrenal Surge Clasp Recipe, item level 1. Tooltip: “Teaches you how to craft Adrenal Surge Clasp.” A vendor pays 50g for it. Lowest listed price right now: 200g across 55 US realms. Use: Learning. Effect: Adrenal Surge Clasp.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
7 achievements list a victory over Sikran among their criteria.