Skip to content

Boss

Anub'arash

The Silken Court - Nerub-ar Palace

Advertisement
Advertisement

Found In

EncounterThe Silken Court
Journal creatures11

Adventure Guide Entry

The in-game Adventure Guide text for The Silken Court encounter in Nerub-ar Palace.

Scarab Lord Anub'arash and Skeinspinner Takazj are Queen Ansurek's most trusted advisors, yet these two powerful nerubians harbor a hatred for each other even more powerful than their loyalty to the throne. While unleashing their considerable strength onto their enemies, each also fights to ensure their counterpart doesn't survive.

Encounter Facts

In the game's encounter order for Nerub-ar Palace, Anub'arash comes 7th of 8, after Nexus-Princess Ky'veza and before Queen Ansurek.

Instance modesNormal, Heroic, Mythic, Looking For Raid, Story
Group size5 to 30 players
Instance typeRaid
ExpansionThe War Within
Encounter order7 of 8
Encounter ID2921
Adventure Guide pin40.7, 52.9 on the instance map
  1. Ulgrax the Devourer
  2. The Bloodbound Horror
  3. Sikran
  4. Rasha'nan
  5. Broodtwister Ovi'nax
  6. Nexus-Princess Ky'veza
  7. Anub'arash
  8. Queen Ansurek

Instance Entrance: Azj-Kahet

Azj-Kahet mapNerub-ar Palace entrance

The Nerub-ar Palace entrance is in Azj-Kahet, at 43.5, 90.4 on the Azj-Kahet map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

The lords of the Silken Court fight as rivals for the queen's favor, alternatingly assaulting their enemies with Web Bomb and Reckless Charge. Upon reaching 100 void energy, Takazj ascends into void form and begins to Shatter Existence. After rejoining the battle, Anub'arash begins to summon Stinging Swarms as Takazj evokes Cataclysmic Entropy. Upon reaching 100 anger, Anub'arash enters a raging fury and unleashes a Spike Storm. Now with both members of the court at their full power, Anub'arash storms across the chamber with Reckless Charge as Takazj conjures Cataclysmic Entropy.

Damage Dealers
Healers
Tanks

Stage One: Clash of Rivals

Intermission: Void Ascension

Stage Two: Grasp of the Void

Anub'arash
Skeinspinner Takazj
Cataclysmic Entropy

On Mythic difficulty, Takazj launches an Entropic Barrage as she begins casting.

Web Vortex

On Mythic difficulty, players hit create a Mote of Unrelenting Rage or a Mote of Overwrought Paranoia.

Entropic Desolation

On Mythic difficulty, players hit create a Mote of Unrelenting Rage or a Mote of Overwrought Paranoia.

Strands of Reality

On Mythic difficulty, players hit create a Mote of Unrelenting Rage or a Mote of Overwrought Paranoia.

Void Step
Void Bolt

Intermission: Raging Fury

Spike Storm
Impaled
Seismic Upheaval

On Mythic difficulty, players hit with this spell create either a Mote of Unrelenting Rage or a Mote of Overwrought Paranoia.

Stage Three: Unleashed Rage

Anub'arash
Skeinspinner Takazj
Web Vortex

On Mythic difficulty, players hit with this spell create either a Mote of Unrelenting Rage or a Mote of Overwrought Paranoia.

Cataclysmic Entropy

On Mythic difficulty, Takazj launches an Entropic Barrage as she begins casting.

Entropic Desolation

On Mythic difficulty, players hit create a Mote of Unrelenting Rage or a Mote of Overwrought Paranoia.

Strands of Reality

On Mythic difficulty, players hit create a Mote of Unrelenting Rage or a Mote of Overwrought Paranoia.

Void Step
Void Bolt

Ability Spells

Every ability the Adventure Guide lists for Anub'arash, with its spell's school, cast time and duration and the description the game gives it.

Reckless Charge

Physical · Instant

Anub'arash charges forward, inflicting Nature damage to any player in his path and knocking them away. Upon colliding with a wall, Anub'arash releases a deadly shockwave that inflicts Nature damage to all players.

Burrowed Eruption

Nature · Instant · Lasts 12 sec

Anub'arash burrows into the ground then erupts from a nearby location, inflicting Nature damage and an additional Nature damage every 1 sec to all players for 12 sec.

Call of the Swarm

Nature · 3 sec cast

Anub'arash summons several Shattershell Scarabs that fixate upon players.

Harden Carapace

Physical · Instant · Lasts 24 sec

The Shattershell Scarab's carapace begins in a hardened state, reducing damage by 80%. This effect stacks. The scarab begins with 8 applications of Hardened Carapace and naturally loses an application every 3 sec over 24 sec.

Shattered Shell

Nature · Instant · Lasts 30 sec

The Shattershell Scarab's melee attacks shred their target's defenses, increasing the target’s damage taken by 5% for 30 sec. This effect stacks.

Scarab Lord's Perseverance

Physical · Instant

Upon reaching 100 energy, the Shattershell Scarab increases its movement speed by 25% and becomes immune to crowd control effects.

Impaling Eruption

Nature · 4 sec cast

Anub'arash rips spikes from the earth in a frontal cone, inflicting Nature damage to players in the area and applying Impaled.

Impaled

Physical · Instant

The spike impales the player, stunning them and inflicting Physical damage every 1 sec until destroyed.

Piercing Strike

Physical · 1.5 sec cast · Lasts 35 sec

This effect stacks.

Stinging Swarm

Physical · 2 sec cast

Stinging Burst

Nature · Instant

The Stinging Swarm dissipates, inflicting Nature damgae to all players.

Stinging Delirium

Physical · Instant · Lasts 15 sec

A mass of Stinging Swarms overwhelms the target, increasing their damage taken by 150% and disorienting them for 15 sec.

Spike Eruption

Nature · Instant

Unleashed Swarm

Nature · Instant

Anub'arash releases a swarm of biting insects that inflicts Nature damage to all players every 1 sec for 8 sec. This effect grows in intensity over time.

Drops

Loot the dungeon journal lists for this encounter in Nerub-ar Palace.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The The Silken Court encounter lists 14 items in the dungeon journal, item level 571. Equip slots covered: Two-Hand, Feet, Neck, Wrist, Trinket, Hands and Shoulder. 1 of them can be traded and 13 bind when picked up.

  • Anub'arash's Colossal Mandible Two-Hand (Two-Handed Axe), item level 571, requires level 80. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Mastery. A vendor pays 170g 78s for it.
  • Dreadful Conniver's Badge Miscellaneous, item level 571, requires level 80. Bind on Pickup. Usable by Death Knight, Warlock and Demon Hunter. Use: Chittering Egg.
  • Mystic Conniver's Badge Miscellaneous, item level 571, requires level 80. Bind on Pickup. Usable by Hunter, Mage and Druid. Use: Chittering Egg.
  • Shattershell Greaves Feet (Plate), item level 571, requires level 80. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Critical Strike. A vendor pays 70g 51s for it.
  • Silken Advisor's Favor Neck, item level 571, requires level 80. Bind on Pickup. Stats: Stamina, Versatility and Mastery. Tooltip: “To my most trusted advisors for their loyalty, wisdom, and above all - unity.” A vendor pays 41g 21s for it.
  • Skeinspinner's Duplicitous Cuffs Wrist (Cloth), item level 571, requires level 80. Bind on Pickup. Stats: Intellect, Stamina, Haste and Mastery. A vendor pays 46g 38s for it.
  • Spymaster's Web Trinket, item level 571, requires level 80. Bind on Pickup. Stats: Mastery. A vendor pays 85g 76s for it.
  • Swarmlord's Authority Trinket, item level 571, requires level 80. Bind on Pickup. Stats: Haste. A vendor pays 85g 7s for it. Use: Ravenous Swarm.
  • Takazj's Entropic Edict Two-Hand (Staff), item level 571, requires level 80. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 177g 16s for it.
  • Thousand-Scar Impalers Hands (Leather), item level 571, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 48g 98s for it.
  • Venerated Conniver's Badge Miscellaneous, item level 571, requires level 80. Bind on Pickup. Usable by Paladin, Priest and Shaman. Use: Chittering Egg.
  • Whispering Voidlight Spaulders Shoulder (Mail), item level 571, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 72g 11s for it.
  • Zenith Conniver's Badge Miscellaneous, item level 571, requires level 80. Bind on Pickup. Usable by Warrior, Rogue, Monk and Evoker. Use: Chittering Egg.
  • Design: Magnificent Jeweler's Setting Recipe, item level 1. Tooltip: “Teaches you how to craft Magnificent Jeweler's Setting.” A vendor pays 50g for it. Lowest listed price right now: 2,000g 1s across 46 US realms. Use: Learning. Effect: Magnificent Jeweler's Setting.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Related

Achievements for Defeating It

7 achievements list a victory over Anub'arash among their criteria.