Is there any point at all to this quest? No AP, no new appearances or talents. You just do some menial tasks, stand in a circle while The Council shoots magic at your Artifact, then.. nothing.
Quest
A Gift From the Six
A World of Warcraft quest in Dalaran. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
For future readers: This quest chain used to empower your artifact weapon in patch 7.2, but it now is simply a cool RP flavor story. It will not improve player power or offer any new artifact appearances.
This quest is Agatha version of Gifts quest. The chain for this starts with:
Elemental: The Folly of Levia Laurence
Feral: The Folly of Levia Laurence
Fire: The Folly of Levia Laurence
Fury: The Folly of Levia Laurence
Outlaw: The Folly of Levia Laurence
Unholy: The Folly of Levia Laurence
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(45861))
Description
{name}, without you some of the Legion's strongest agents would still be roaming Azeroth, threatening to undermine all that we've accomplished in this war. Such a deed merits more than mere recognition. If you would accept it, we would like to formally reward your heroism in the face of such darkness with a portion of our power.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #627 28.5 49.0
Coordinates
- Turn-inDalaran 28.5, 49.0
/way #627 28.5 49.0 - Objective areaDalaran 30.4, 48.8
/way #627 30.4 48.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dalaran map
- The Frozen Flame same spot
- A Triumphant Report same spot
- A Gift From the Six same spot
- Dark Omens same spot
- The Matter Resolved... For Now... same spot
- The Price of the Black Market same spot
- Ask and You Shall Receive same spot
- Magic Message same spot
- Asking a Favor same spot
- A Sign From The Sky same spot
Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dalaran:
- Dalaran
- Western Suramar
- Shackle's Den, Azsuna
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 14 comments
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Storyline
Imp Mother Challenge
Part 13 of 13.
Previous: Fel-Crossed Lovers
- 1Feral: The Folly of Levia Laurence
- 2Outlaw: The Folly of Levia Laurence
- 3Fury: The Folly of Levia Laurence
- 4Fire: The Folly of Levia Laurence
- 5Unholy: The Folly of Levia Laurence
- 6Elemental: The Folly of Levia Laurence
- 7Bargaining with Shadows
- 8The Acolyte Imperiled
- 9Dabbling in the Demonic
- 10Following the Scent
- 11Unlikely Seduction
- 12Fel-Crossed Lovers
- 13A Gift From the Six
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Fel-Crossed Lovers
That vile imp mother! If I wasn't so weakened I would dive down that pool and give her a piece of my mind! <Levia takes a deep breath to regain her composure.> It's only a matter of time until Agatha can make use of the power she stole from me. We had best not be here when she does.
The storyline at a glance
Imp Mother Challenge has 13 steps, from Feral: The Folly of Levia Laurence to A Gift From the Six.
Maps its steps are placed on (steps per map): Dalaran (8), Dalaran (3), Azsuna (2).
Other storylines on the Dalaran map
- Legion Alchemy
- Legion Tailoring
- Legion Leatherworking
- Legion Inscription
- Legion Blacksmithing
- Legion Engineering
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.