As a druid you must be in whatever form you are doing the weapon for or the quest wont work
Quest
A Gift From the Six
A World of Warcraft quest in Dalaran. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
For those of you trying to work out how to raise your weapon - stand in the big circle behind you (purple with gold border) and it will open up the extra action button - no amount of trying to talk to Khadgar or Modera will help you like I tried haha
For those whom are wonder, like I was, why I had to change specs to complete this quest, well each of the quest chains is specific to a single spec, and there's one for each spec for your class. The first quest in the chain specified which spec it was for. You have to complete the chain for your spec to upgrade that spec's weapon. You should have two other quest chains available (or already accepted, check your quest log), for the other two specs.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(45866))
Description
{name}, without you some of the Legion's strongest agents would still be roaming Azeroth, threatening to undermine all that we've accomplished in this war. Such a deed merits more than mere recognition. If you would accept it, we would like to formally reward your heroism in the face of such darkness with a portion of our power.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #627 28.5 49.0
Coordinates
- Turn-inDalaran 28.5, 49.0
/way #627 28.5 49.0 - Objective areaDalaran 30.2, 48.8
/way #627 30.2 48.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dalaran map
- The Frozen Flame same spot
- Elemental: The Folly of Levia Laurence same spot
- Fel-Crossed Lovers same spot
- A Triumphant Report same spot
- A Gift From the Six same spot
- Dark Omens same spot
- The Matter Resolved... For Now... same spot
- Fire: The Folly of Levia Laurence same spot
- Fury: The Folly of Levia Laurence same spot
- Unholy: The Folly of Levia Laurence same spot
Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dalaran:
- Dalaran
- Western Suramar
- Shackle's Den, Azsuna
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
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Storyline
Twins Challenge
Part 12 of 12.
Previous: One Step Behind
- 1Balance: The Twisted Twin
- 2Affliction: The Twisted Twin
- 3Marksmanship: The Twisted Twin
- 4Frost: The Twisted Twin
- 5Shadow: The Twisted Twin
- 6Message from the Shadows
- 7Secrets in the Underbelly
- 8The Wisdom of the Council
- 9Where it's Thinnest
- 10Runes of Rending
- 11One Step Behind
- 12A Gift From the Six
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- One Step Behind
It looks like Raest is out of our reach, but at least his cultists should prove less of a threat. We should return to the Kirin Tor. They should be able to help us plan our next move.
The storyline at a glance
Twins Challenge has 12 steps, from Balance: The Twisted Twin to A Gift From the Six.
Maps its steps are placed on (steps per map): Dalaran (9), Broken Shore (2), Dalaran (1).
Other storylines on the Dalaran map
- Legion Alchemy
- Legion Tailoring
- Legion Leatherworking
- Legion Inscription
- Legion Blacksmithing
- Legion Engineering
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.