For those of you trying to work out how to raise your weapon - stand in the big circle behind you (purple with gold border) and it will open up the extra action button - no amount of trying to talk to Khadgar or Modera will help you like I tried haha
Quest
A Gift From the Six
A World of Warcraft quest in Dalaran. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
For those whom are wonder, like I was, why I had to change specs to complete this quest, well each of the quest chains is specific to a single spec, and there's one for each spec for your class. The first quest in the chain specified which spec it was for. You have to complete the chain for your spec to upgrade that spec's weapon. You should have two other quest chains available (or already accepted, check your quest log), for the other two specs.
What is the "gift" you actually receive?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(45863))
Description
{name}, without you some of the Legion's strongest agents would still be roaming Azeroth, threatening to undermine all that we've accomplished in this war. Such a deed merits more than mere recognition. If you would accept it, we would like to formally reward your heroism in the face of such darkness with a portion of our power.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #627 28.5 49.0
Coordinates
- Turn-inDalaran 28.5, 49.0
/way #627 28.5 49.0 - Objective areaDalaran 30.2, 48.6
/way #627 30.2 48.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dalaran map
- The Frozen Flame same spot
- Elemental: The Folly of Levia Laurence same spot
- Fel-Crossed Lovers same spot
- A Triumphant Report same spot
- A Gift From the Six same spot
- The Matter Resolved... For Now... same spot
- Fire: The Folly of Levia Laurence same spot
- Fury: The Folly of Levia Laurence same spot
- Unholy: The Folly of Levia Laurence same spot
- Outlaw: The Folly of Levia Laurence same spot
Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dalaran:
- Dalaran
- Western Suramar
- Shackle's Den, Azsuna
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 23 comments
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Storyline
The Highlord's Return
Part 11 of 11.
Previous: Dark Omens
- 1Guardian: Aid of the Illidari
- 2Blood: Aid of the Illidari
- 3Protection: Aid of the Illidari
- 4Brewmaster: Aid of the Illidari
- 5Protection: Aid of the Illidari
- 6Vengeance: Seeking Kor'vas
- 7Gathering Information
- 8Confirming Suspicions
- 9Between Worlds
- 10Dark Omens
- 11A Gift From the Six
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Dark Omens
We won't be able to defeat Kruul alone. Once the portal has stabilized I will send word so we can bring the Highlord to justice. In the meantime, you should inform the Kirin Tor of Vazuun's death - and Kruul's return.
The storyline at a glance
The Highlord's Return has 11 steps, from Guardian: Aid of the Illidari to A Gift From the Six.
Maps its steps are placed on (steps per map): Dalaran (10), Hellfire Peninsula (1).
Other storylines on the Dalaran map
- Legion Alchemy
- Legion Tailoring
- Legion Leatherworking
- Legion Inscription
- Legion Blacksmithing
- Legion Engineering
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.