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Quest

A Wealth of Wealdwood

A World of Warcraft quest in Sinfall. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Revocxam+1via Wowhead (opens the original comment in a new tab)

This is part of the Daily Callings system.
And what is this? Is the new way for the Emissaries system it was in BfA.
So every day you will have a new “calling” to complete some task (is not always worldquests as it was in BfA, some are complete world quest, some are kill rares, some are find treasure chests on map, some are dungeoning) and once you complete the task and hand in the calling you will receive something like a box.
What can you find inside those box-alike? Always 2 things: Anima items and Gold (a grey item you can sell for cash), and sometimes a 3rd thing as a gear piece.
The item level of the gear piece will change depending on your renown level, item level, and the general normal raid level available.

Have fun and upvote this comment with the arrows in the left if you found it useful.

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Quest facts

LevelLevel 60
LocationSinfall
CategoryVenthyr Callings
SideBoth
SharableNo
Added inShadowlands
Quest ID60370

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(60370))

Requirements

Quest typeCalling Quest

Read from the quest filters in the current retail client build.

Description

In Ardenweald, the shapers form boughs into a magical form of wood. Wealdwood, an enchanted substance used for many sorcerous purposes, is a key component in our rituals. Without it, our magics pale in comparison to those of our enemies. Yet in these times, Ardenweald is beset by many foes. They steal the supplies of the Night Fae and scurry off into the dark places. Travel to those places, and return to us once you have brought atonement to these vile creatures.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Sinfall Objective area no plotted point

Nearby on the Sinfall map

Quests whose map markers the client places closest to this one on Sinfall, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s first objective area marker on Sinfall:

  • Sanctuary of the Mad, RevendrethAlliance and Horde · about 200 yards south
  • Sinfall, RevendrethAlliance and Horde · about 200 yards north-east
  • Charred Ramparts, RevendrethAlliance and Horde · about 560 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
ReputationThe Wild Hunt +1,500

Reward details

Reputation: The Wild Hunt +1,500

Called to serve the Winter Queen in times of dire need, the Wild Hunt assembles the finest huntresses and hunters in all of Ardenweald. In the face of drought and peril, the Wild Hunt stands ready to defend the forest.

Reputation group: Shadowlands.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where this quest fits

Other storylines on the Sinfall map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.