Nazjatar introduction questline for Horde:
1. The Warchief's Order
2. Send the Fleet
3. Upheaval
4. Descent
5. The First Arcanist
6. Fortunate Souls
7. Disruption of Power
8. Dark Tides
9. In Deep
10. Up Against It
11. Stay Low, Stay Fast!
12. A Way Home
Quest
A Way Home
A World of Warcraft quest in Nazjatar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Just an FYI for those that are leveling alts in Shadowlands: you don't need the Heart of Azeroth questline started to complete this quest. The quest button appears anyways.
How do you get back to Nazjatar if you got there via the quest series to unlock it, but then you hearthed out before completing this last quest to open a portal between Nazjatar and Boralus/Zuldazar? I did this on one of my alts, now trying to figure out how to get back there.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55053))
Requirements
Read from the Blizzard quest API.
What to do
Description
We can harness the power within this place to open a portal home. I will require your assistance. Isn't this fun? You get to be my assistant! Ah, yes. Just come with me and all you have to do is wave that Heart of Azeroth of yours around. I'll handle the rest.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1355 48.5 62.4
Coordinates
- Turn-inNazjatar 48.5, 62.4
/way #1355 48.5 62.4 - Objective areaNazjatar 47.3, 62.8
/way #1355 47.3 62.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazjatar map
- Stay of Execution same spot
- Visions of Danger same spot
- WANTED: Lady Naz'jess about 40 yards
- WANTED: Commander Sarj'eth about 40 yards
- WANTED: Lady Narjiss about 40 yards
- WANTED: Gler'thogg about 40 yards
- An Abyssal Opportunity about 40 yards
- WANTED: Lord Ha'kass about 40 yards
- WANTED: Inquisitor Ithriza about 40 yards
- The Eternal Palace: Pushing the Limits about 40 yards
Quests whose map markers the client places closest to this one on Nazjatar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nazjatar:
- Newhome, Nazjatar
- Ekka's Hideaway, Nazjatar
- Wreck of the Hungry Riverbeast, Nazjatar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
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Other quests on the Nazjatar map
Storyline
Azshara's Trap
Part 10 of 11.
Previous: Stay Low, Stay Fast! · Next: Scouting the Palace
- 1Upheaval
- 2Descent
- 3The First Arcanist
- 4Dark Tides
- 5Fortunate Souls
- 6Disruption of Power
- 7In Deep
- 8Up Against It
- 9Stay Low, Stay Fast!
- 10A Way Home
- 11Scouting the Palace
Also part of: Welcome to Nazjatar (part 11 of 47).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Stay Low, Stay Fast!
It's a straight shot home. We just need to be careful. Neri's rule of survival number six: always be prepared! Let's go!
After this quest
Taken from the storyline's own step order.
- Scouting the Palace
We cannot hide here forever, <name>. We have to deal with Azshara. We will need to assault her palace but we do not know what defenses she has in place. I dispatched a scouting team while you were gone and they have not reported back. I cannot afford to lose any more people.
Other quests with this name
This one: Horde only · Nazjatar · Level 50.
The storyline at a glance
Azshara's Trap has 11 steps, from Upheaval to Scouting the Palace.
Maps its steps are placed on (steps per map): Nazjatar (11).
Steps of this storyline count toward:
Other storylines on the Nazjatar map
- Secrets in the Sea
- Turning the Tide
- Allies in Dark Places
- Making a Friend
- Stay of Execution
- Kelya Moonfall
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.