This is on live servers for alts once you unlock Adventure Mode. It's from Brann Bronzebeard in the middle of Dornogal. If the character has not done The War Within, you can opt to skip the quest and you get sent to Brann right away. Then it's safe to accept any zone breadcrumb, including Isle of Dorn. If the character has done The War Within and you want to get Isle of Dorn done, read the spoiler.
Spoiler
Follow the intro till Violent Impact, then fly to Brann for Adventuring in Khaz Algar > Isle of Dorn. Continue the chain as usual from Jaina. If you've already done Slay the Saboteurs, quest sync with someone that didn't.
Quest
Adventuring in Khaz Algar
A World of Warcraft quest in Dornogal. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The [npc=227038] is on the table across the room from Brann Bronzebeard to the left.
/way 48.25 43.79 Scouting Map
Nevermind, I've just realised it's not on the table where Brann Bronzebeard is, it's behind in the corner.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83543))
What to do
Description
We've got scouts in every corner o' Khaz Algar, an' they all report the same thing: trouble. Seems we got here just in time, eh? Check the scouting map on the table behind ye and lend a hand where ye can.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Dornogal map
- Titanic Rumblings same spot
- Durable Information Storage Container same spot
- Gathering an Upgrade same spot
- New Titan Directives same spot
- Monitoring 'Construct'ing same spot
- Construct De-Escalation same spot
- Pushing it to the Limit same spot
- Delve Hunter about 20 yards
- To Delves! about 20 yards
- I Want My Hat Back about 20 yards
Quests whose map markers the client places closest to this one on Dornogal, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Dornogal:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Visions of Azeroth
Part 16 of 16.
Previous: Departure
- 5Painful Lessons
- 6The Bronzebeard Family
- 7A Mysterious Warning
- 8Slept Like a Rock
- 9Strengthen the Wards
- 10Citizens of Dalaran
- 11Meet the Team
- 12To Khaz Algar!
- 13Breach
- 14Rupture
- 15Departure
- 16Adventuring in Khaz Algar
Showing steps 5 to 16 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Departure
Best if we split up here. I'll guide everyone to safety and see about getting them evacuated. In the meantime, you should search for Khadgar. I'm sure he could use your aid as well. You'll find another exit further ahead that should lead back to the surface.
The storyline at a glance
Visions of Azeroth has 16 steps, from The War Within to Adventuring in Khaz Algar.
Maps its steps are placed on (steps per map): Dalaran (5), Dalaran (3), Silithus (2), Chamber of Heart (2).
Other storylines on the Dornogal map
- Khaz Algar Emissary
- Rise of the Red Dawn
- The Light's Summons
- Overcharged Delves
- Horrific Visions Revisited
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.