Be careful when you dismiss Arthas. You will appear back in the normal world wherever you dismiss him, and can easily aggro mobs that were in the area.
Quest
Army of the Damned
A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Here are the correct names: The "Death Bolt" Is called "Deathstorm." 10 second cooldown, 25,000 damage on 12 targets. 10 second cooldown. The "Cleave" is called "Soul Cleave." 3 targets in one swing, 12,000 damage, ~24,000 on a crit. No cooldown. EDIT: Thanks McCheez, it also returns 5% of your mana. The "Raise" is called "Call of the Lich King." Any corpses in the selected area disappear and ghouls emerge from the ground they were on. 4 second cooldown. The "Sacrifice" is called "Consume Minion." Kills the closest 5 ghouls and replenishes your mana. 12 second cooldown. Because there is a 4
Definitely the most fun quest I have done so far.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13236))
Requirements
Read from the Blizzard quest API.
What to do
Description
You probably think you're quite strong -- fighting these undead and crushing their bones beneath your war machines. That is nothing compared to the strength it took to create them. I saw the prince do it himself. I can show you how it happened... if you'd like.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #118 64.5 44.0
Coordinates
- Turn-inIcecrown 64.5, 44.0
/way #118 64.5 44.0 - Objective area (centre of the marked area)Icecrown 65.2, 43.8
/way #118 65.2 43.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Icecrown map
- Combat Nullifier 07-X about 650 yards
- WARNING: This is Only a Test! about 900 yards
- The Deathspeaker's Devout about 930 yards
- Cultist Captors about 930 yards
- A Valiant Effort about 1,000 yards
- Scouting from a Safe Distance about 1,000 yards
- Too Many Whelps about 1,010 yards
- Securing the Area about 1,010 yards
- A Message from Icecrown about 1,010 yards
- Advancing the Effort about 1,010 yards
Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Icecrown:
- Argent Tournament Grounds, Icecrown
- Crusaders' Pinnacle, Icecrown
- The Shadow Vault, Icecrown
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 43 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Icecrown
Part 146 of 167.
Previous: Do Your Worst · Next: Futility
- 141A Voice in the Dark
- 142Time to Hide
- 143Return to the Surface
- 144Field Repairs
- 145Do Your Worst
- 146Army of the Damned
- 147Futility
- 148Cradle of the Frostbrood
- 149Where Dragons Fell
- 150Time for Answers
- 151The Hunter and the Prince
- 152Knowledge is a Terrible Burden
Showing steps 141 to 152 of 167.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Do Your Worst
You're going to use this machine against the Scourge? You're not going to win against them like that. You can destroy hundreds... even thousands of them. But you won't win. Not out here. When you're done playing with your machine, meet me to the north. There is an old army encampment.
After this quest
Taken from the storyline's own step order.
- Futility
Do you see now? Sending your men against the prince's armies just swells their numbers. I don't expect you to understand... you'll probably just end up like the others. You'd best return to whoever sent you. They might be worried.
Other quests with this name
This one: Horde only · Icecrown · Level 25-30.
The storyline at a glance
Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.
Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).
Steps of this storyline count toward:
Other storylines on the Icecrown map
- Return of the Scourge
- Class Mount: Death Knight
- An Uncertain Fate
- Lorewalking: Arthas
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.