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Quest
Knowledge is a Terrible Burden
A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
His heart was locked in a chest, buried in the sand on an island, not in water.
This is part of a literary tradition that goes back for hundreds and thousands of years. From Russian folklore, Koschei the Deathless hid his soul inside a needle, inside an egg, inside a duck, inside a rabbit, in an ironbound chest buried under a tree on an island that appears and disappears at random. It's meaningless to call it a reference to this or to that. It's like calling a self-sacrificing hero a Christ-figure - it's not a specific reference but an archetypal idea in human stories for as long as anyone can remember.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13362))
Requirements
Read from the Blizzard quest API.
What to do
Description
Now you know what you're up against, {name}. An opponent who no longer knows pain... remorse... or humanity. An opponent who will do anything to get what he wants. The heart was his weakness and now he knows you've found it. If you're going to go back for it, you'd best bring help. He will not leave it unguarded again.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #118 62.5 43.6
Coordinates
- Turn-inIcecrown 62.5, 43.6
/way #118 62.5 43.6 - Objective areaIcecrown 49.2, 73.1
/way #118 49.2 73.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Icecrown map
- Combat Nullifier 07-X about 750 yards
- WARNING: This is Only a Test! about 910 yards
- The Deathspeaker's Devout about 930 yards
- Cultist Captors about 930 yards
- A Valiant Effort about 1,050 yards
- Scouting from a Safe Distance about 1,050 yards
- Too Many Whelps about 1,050 yards
- Securing the Area about 1,050 yards
- A Message from Icecrown about 1,050 yards
- Advancing the Effort about 1,050 yards
Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Icecrown:
- Argent Tournament Grounds, Icecrown
- The Shadow Vault, Icecrown
- Crusaders' Pinnacle, Icecrown
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
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Reward details
Reputation: Valiance Expedition +75
The main armies of the Alliance in Northrend, moving against the Scourge and unified under King Varian Wrynn's command.
Reputation group: Alliance Vanguard.
Other quests in Icecrown that reward Valiance Expedition reputation: The Skybreaker (+25), King of the Mountain (+250), Assault by Ground (+250), Get to Ymirheim! (+10), Assault by Air (+250), Get the Message (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Icecrown
Part 152 of 167.
Previous: The Hunter and the Prince · Next: Argent Aid
- 147Futility
- 148Cradle of the Frostbrood
- 149Where Dragons Fell
- 150Time for Answers
- 151The Hunter and the Prince
- 152Knowledge is a Terrible Burden
- 153Argent Aid
- 154Tirion's Gambit
- 155A Tale of Valor
- 156A Hero Remains
- 157The Keeper's Favor
- 158Hope Within the Emerald Nightmare
Showing steps 147 to 158 of 167.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Hunter and the Prince
Before the prince became a king, he fought many battles... but only one where he came close to dying. It was fought right here. After you let me show you what happened, you'll understand everything. Find a bloodstained stone and pick it up from the floor. You'll see what happened.
After this quest
Taken from the storyline's own step order.
- Argent Aid
There were rumors about the events you speak of among the death knights. I always expected the story to be more... symbolic. We must warn others, but we must be discreet.
Other quests with this name
This one: Horde only · Icecrown · Level 25-30.
The storyline at a glance
Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.
Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).
Steps of this storyline count toward:
Other storylines on the Icecrown map
- Return of the Scourge
- Class Mount: Death Knight
- An Uncertain Fate
- Lorewalking: Arthas
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.