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Quest

Back to Zuldazar

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50
LocationDazar'alor, Arathi Highlands
CategoryWarfronts
Quest ID53212

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53212))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

That should just about do it for now, then. We'll be in touch if the fighting heats back up again. Should be any day now, honestly.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dazar'alor Quest turn-in no plotted point
Arathi Highlands Objective area 4 mapped points
Arathi Highlands map showing where to go for Back to ZuldazarObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #14 26.6 35.8

Coordinates

  • Objective areaArathi Highlands 26.6, 35.8/way #14 26.6 35.8
  • Objective areaArathi Highlands 27.3, 29.8/way #14 27.3 29.8
  • Objective areaArathi Highlands 27.5, 31.8/way #14 27.5 31.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dazar'alor map

Quests whose map markers the client places closest to this one on Dazar'alor, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Dazar'alor:

  • Port of Zandalar, ZuldazarHorde · about 90 yards north
  • The Mugambala, ZuldazarHorde · about 510 yards west
  • Warport Rastari, ZuldazarHorde · about 910 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
Experience6,800 XP

Storyline

The Battle for Stromgarde

Part 4 of 6.

Alliance homefront forces are spread thin, and the fortress of Stromgarde is ripe for the taking. Prepare for war in Lordaeron!

Previous: Touring the Front · Next: Warfront: The Battle for Stromgarde

  1. 1To the Front
  2. 2Warfront Contribution
  3. 3Touring the Front
  4. 4Back to Zuldazar
  5. 5Warfront: The Battle for Stromgarde
  6. 6The Warfront Looms

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Touring the FrontLevel 50

    The Alliance haven't attacked for a while now. Neither have we, actually. It should be safe to head on out and do some scouting. Check in with our foremen at the mine and the lumber mill.

After this quest

Taken from the storyline's own step order.

  • Warfront: The Battle for StromgardeLevel 50

    Our enemies are relentless in their quest to seize Arathi for themselves. We will never allow it to fall into their hands! We must stop them before the keep is rebuilt! Take up arms. The Alliance is upon us.

The storyline at a glance

The Battle for Stromgarde has 6 steps, from To the Front to The Warfront Looms.

Maps its steps are placed on (steps per map): Dazar'alor (4), Arathi Highlands (2).

Other storylines on the Dazar'alor map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.