Thought it was in the cave. It was not. Up above the cave. :)
Quest
Sheza's Prized Leather
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
So, what happens if you pay the 1250G?
I killed them on one toon and paid the 1250g on another. Either way you just get the skins! Course when you pay the thieves are still alive :)
When you pay, [npc=151214] says:
"Alrighty Boys! Our investment has paid off! Let's find our next score!"
And he and his goons just walk off.
And the rare skins just magically end up in your bags.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55218))
Requirements
Read from the Blizzard quest API.
Description
I have a stash of extremely rare leathers, or... rather, I did. I don't know how, but the Venture Company must have heard how valuable my collection was because they stole it! And THEN they had the audacity to leave a note offering to sell it back to me for 1,000 gold! As the "former owner", I'm able to "best appreciate the value of their new acquisition." The note states they'll be in the bluffs to the East until someone buys them. However you get the skins, consider them yours.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaIn-game waypoint: /way #7 60.0 14.9
Objective areaIn-game waypoint: /way #88 69.7 26.7
Coordinates
- Objective areaMulgore 60.0, 14.9
/way #7 60.0 14.9 - Objective areaThunder Bluff 69.7, 26.7
/way #88 69.7 26.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dazar'alor map
- Bass Fishing same spot
- Warfront: The Battle for Stromgarde about 40 yards
- The Warfront Looms about 40 yards
- Warfront Contribution about 40 yards
- Back to Zuldazar about 40 yards
- Warfront: The Battle for Darkshore about 40 yards
- Warfront Preparations about 40 yards
- Mission from the Warchief about 140 yards
- War of Shadows about 140 yards
- Reinforcements about 140 yards
Quests whose map markers the client places closest to this one on Dazar'alor, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Dazar'alor:
- Port of Zandalar, Zuldazar
- The Mugambala, Zuldazar
- Warport Rastari, Zuldazar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Where this quest fits
After this quest
Taken from a quest that requires this one.
- Make Some Noise
We have everything we need to craft the drum, except the Earth Mother's blessing. The drum is but a vessel, like a cup. We need her to imbue the drum with power, filling the cup so that we may drink.
Other storylines on the Dazar'alor map
- Allies of the Horde: Zandalari
- Unrest in Zuldazar
- The Battle for Stromgarde
- Mission from the Warchief
- Crucible of Storms
- Tools of the Trade: The Ub3r-Spanner
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.