- Take the huge stairs up in front of you and turn right on next floor.
- On Terrace of the Speakers follow the road to the right into Tal'aman.
- At the end of the road you will find the Ancient Gong
/way Zuldazar 60.05 58.18 Gong- Use the Gong to challenge NPCs
- Kill 4 and go back.
Punishment of Tal'aman quest video: https://www.youtube.com/watch?v=mp2IYMiMwko
This quest is part of the Port of Zandalar questchain of The Throne of Zuldazar <= more info inside or look under the spoiler.Spoiler
Quest before this questchain is Trust of a King
Id column is approximate quest № In Zuldazar sroryline
# is additional ordering info. Can take multiple quests at the same time if you see number there
Quest
Punishment of Tal'aman
A World of Warcraft quest in Dazar'alor. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Bugged as of 8/25/2018 but still completable.
Killed the first 3 mobs fine. The bear was last and when I clicked the gong he jumped down from his platform and immediately despawned. The rest of the enemies respawned immediately and I couldn't click the gong. I waited approximately 30 seconds and was able to click the gong again and killed Jan'alai again and got credit. So while it is bugged you can still certainly complete it since you don't need to kill each individual enemy for credit.
So if I do it REALLY FAST, do I get a bear..?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(46927))
Requirements
Read from the Blizzard quest API.
What to do
Description
Look, Zolani is going about dis all wrong. If you want de Amani, or anyone, to pay attention, take out their leaders. Go into Tal'aman and look for their mighty gong. Challenge four of their disciples to combat and slay dem.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Dazar'alor map
- Sheza's Prized Leather about 170 yards
- Bass Fishing about 170 yards
- Warfront: The Battle for Stromgarde about 200 yards
- The Warfront Looms about 200 yards
- Warfront Contribution about 200 yards
- Back to Zuldazar about 200 yards
- Warfront: The Battle for Darkshore about 200 yards
- Warfront Preparations about 200 yards
- Only the Best Will Do about 230 yards
- Machinations for Mechagon about 230 yards
Quests whose map markers the client places closest to this one on Dazar'alor, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Dazar'alor:
- Port of Zandalar, Zuldazar
- The Mugambala, Zuldazar
- The Great Seal
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 27 comments
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Other quests on the Dazar'alor map
Reward details
Reputation: Zandalari Empire +250
The oldest empire of Azeroth, the Zandalari are powerful trolls who bargain with fearsome loa and whose navy is unmatched on the Great Sea.
Reputation group: Battle for Azeroth.
Other quests in Zuldazar that reward Zandalari Empire reputation: The Word of Zul (+75), Shakedown (+150), Punishment of Tal'farrak (+250), Deterrent (+75), Rastakhan (+75), Speaker of the Horde (+25).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Port of Zandalar
Part 2 of 5.
Previous: Shakedown · Next: Punishment of Tal'farrak
- 1Shakedown
- 2Punishment of Tal'aman
- 3Punishment of Tal'farrak
- 4Deterrent
- 5Royal Report
Also part of: Unrest in Zuldazar (part 35 of 81).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Shakedown
Where are de guards? Princess Talanji has convinced King Rastakhan to permit outsiders in our port. For de first time in centuries, we have allowed non-trolls to set foot on our shores and peddle their wares. And now trolls of lesser tribes seem to think dey can take advantage of these merchants?
After this quest
Taken from the storyline's own step order.
- Punishment of Tal'farrak
De Sandfury tribe may have had a hand in some crime around here, but it is really their false belief system dat makes dem do dis sort of thing. Enter Tal'farrak, bang de gong within, and face de hydra dey keep as a sacred pet. Bring me dis thing's tongues.
Quests that require this one
The storyline at a glance
Port of Zandalar has 5 steps, from Shakedown to Royal Report.
Maps its steps are placed on (steps per map): Zuldazar (4), Dazar'alor (1).
Steps of this storyline count toward:
Other storylines on the Dazar'alor map
- Allies of the Horde: Zandalari
- The Battle for Stromgarde
- Mission from the Warchief
- Crucible of Storms
- Tools of the Trade: The Ub3r-Spanner
- Welcome to Mechagon
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.