This quest will be a lot easier with this macro:
/run SetRaidTarget("mouseover", 8)
This will set a Skull on your mouseover target. When the barrel lits up, mouseover the barrel, click the button and click on the Skull marked barrel when you're done!
Quest
Barrels o' Fun
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This world quest can be found above the Shal'aran cave. To get there easily, take the Ruins of Elune'eth portal. You're looking for it to phase you and for Archmage Kreimhold to show up along with some barrels.
Use the extra action button, labeled "Start a Round" to begin. You'll need to pay attention to the barrel that flashes yellow at the start and then select it once the barrels stop moving and flash white. I got the 1st one right, 2nd one wrong, 3rd one wrong, 4th right, 5th right, 6th wrong, 7th right, 8th wrong, 9th wrong, 10th right. It will start with 3 barrels and work it's way up to 7 if you keep getting it correct. So, it looks like you'll need to get a total of 5 rounds correct before you receive credit.
As you can see, I'm a failure at this mini-game, especially when there were 5 or more barrels out. :-p
As Ishidin stated in the comments, this WQ becomes a lot easier if you set your camera looking straight down over the barrels.
Hope this helps!
The most recent patch has somewhat "fixed" these so that you can't use a mouseover macro to place icons on the barrels anymore...
...that is, unless you do it when the barrels become clickable. This macro will allow you to sequentially place raid markers on mouseover targets:
/script if (charm == nil) or (charm < 1) then charm=9; end; charm=charm-1; SetRaidTarget("mouseover", charm);The idea of using raid markers to identify the correct barrel is the same, but the execution is a bit different. This time, go ahead and start the minigame and follow the barrels as best as you can. 3 is generally pretty easy so you shouldn't have much trouble. Once they're clickable, use this macro to mark each barrel before you select the right one. As the minigame progresses, you'll be able to mark additional barrels before clicking the correct one and thus, you can still easily identify which barrel is the correct one.
Happy barreling! :)
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(45068))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Game Completed
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 35.7 47.2
Coordinates
- Objective areaSuramar 35.7, 47.2
/way #680 35.7 47.2 - Objective area (centre of the marked area)Suramar 36.4, 47.2
/way #680 36.4 47.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Survey Says... about 10 yards
- The Only Way Out is Through about 20 yards
- The Nightborne Pact about 20 yards
- Arcane Thirst about 30 yards
- Feeding Shal'Aran about 50 yards
- The Way Back Home about 50 yards
- The Seal's Power about 50 yards
- A Dance With Dragons about 50 yards
- A Message From Our Enemies about 50 yards
- A Challenge From Our Enemies about 50 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Suramar:
- Meredil, Suramar
- Irongrove Retreat, Suramar
- Obsidian Overlook, Highmountain
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 34 comments
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Where this quest fits
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.