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Quest

Stabilizing Suramar

A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
153089+344via Wowhead (opens the original comment in a new tab)

Y'know Thalyssra, it would have been really helpful if you had given me this quest BEFORE I finished all of today's Suramar world quests! :U

Yes, I know, we've got a week to finish this one before the next part of the campaign, but still, getting a head start would have been nice. Guess I've learned my lesson the hard way.

Read all 68 on Wowhead ↗

Quest facts

LevelLevel 45
Quest ID45316

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(45316))

What to do

WhereSuramar, around 36.5, 45.8
StorylineAn Elven Problem, step 1 of 14
Rewards20g 22s, 6,150 XP

Description

Elisande's plan has backfired. She thought to stamp out our rebellion by making an example of the Waning Crescent. Instead, she ignited the flame of the shal'dorei better than I ever could. We must maintain a cohesive campaign against Elisande and the Legion by fighting them in every corner of Suramar. Show the people that there is still hope - that there are still heroes willing to fight for them!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Suramar Quest turn-in 1 mapped point
Suramar map showing where to go for Stabilizing SuramarTurn-in

In-game waypoint: /way #680 36.5 45.8

Coordinates

  • Turn-inSuramar 36.5, 45.8/way #680 36.5 45.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Suramar map

Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Suramar:

  • Meredil, SuramarAlliance and Horde · about 180 yards south-west
  • Irongrove Retreat, SuramarAlliance and Horde · about 800 yards north-west
  • Obsidian Overlook, HighmountainAlliance and Horde · about 1,300 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP
ReputationThe Nightfallen +250

Reward details

Reputation: The Nightfallen +250

These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.

Reputation group: Legion.

Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

An Elven Problem

Part 1 of 14.

Next: Eating Before the Meeting

  1. 1Stabilizing Suramar
  2. 2Eating Before the Meeting
  3. 3Take Me To Your Leader
  4. 4Take Me To Your Leader
  5. 5Down to Business
  6. 6Down to Business
  7. 7Taking a Promenade
  8. 8Taking a Promenade
  9. 9A Better Future
  10. 10Crystal Clearing
  11. 11Powering Down the Portal
  12. 12Nullified
  13. 13Shield, Meet Spell
  14. 14Break An Arm

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Eating Before the MeetingSuramar · Level 45

    Having Vanthir around has done much to lift the spirits of the people here. I dare say some have begun to relish their newfound freedom, even if they miss their beloved city. I will not rest until I can give it back to them. You and I have an important meeting to attend.

The storyline at a glance

An Elven Problem has 14 steps, from Stabilizing Suramar to Break An Arm.

Maps its steps are placed on (steps per map): Suramar (14).

Steps of this storyline count toward:

  • Insurrection Complete the Suramar storylines listed below.
  • Insurrection Complete the Suramar Storylines listed below with a Timerunner.

Other storylines on the Suramar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.