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Quest

Broken Spears

A World of Warcraft quest in The Coiled Isle. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 90
Quest ID93063

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(93063))

Description

De spirits, their weapons--I recognize dem! Dey are Amani: heroes and warriors from our murals and stories! Dis was de site of a great battle--one dat earned us de right to call dis land Zul'Aman. We should bring evidence of our history back to the others watchin' Zul'jarra, to remind 'em we got our ancestors watchin' over us. Takin' de raised spirits' weapons may "raise some spirits" back at camp, no?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Coiled Isle Quest turn-in no plotted point

Nearby on the The Coiled Isle map

Quests whose map markers the client places closest to this one on The Coiled Isle, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Coiled Isle:

  • Tokka's Landing, The Coiled IsleAlliance and Horde · about 1,500 yards north-west
  • Amani'Zar Village, Zul'AmanAlliance and Horde · about 5,400 yards west
  • Camp Stonewash, Zul'AmanAlliance and Horde · about 5,500 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 160 yards north-west
  • Objective areaabout 290 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Original Sin

Part 5 of 10.

Zul'jarra is fading. Seek the cure in the swamp amid the ruins of a great battle.

Previous: Site of Terror · Next: Awe of She

  1. 1Delay the Venom
  2. 2Clear the Swamp
  3. 3Haunted Shore
  4. 4Site of Terror
  5. 5Broken Spears
  6. 6Awe of She
  7. 7Fuel the Calling
  8. 8Pushed to the Brink
  9. 9The Summoning of Ula'tek
  10. 10Awakened Evil

Also part of: Original Sin (part 5 of 10).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Site of TerrorThe Coiled Isle · Level 90

    The air is thick with restless spirits. But there's more--it is the goddess. Where her voice was once quiet, I can feel it is now raised in anguish. Like a scream of terror. I fear for what we may find ahead. I will follow her voice. Come. Together, we uncover her memories of this place.

After this quest

Taken from the storyline's own step order.

  • Awe of SheThe Coiled Isle · Level 90

    It's the priestess again--the one whose remains we found in the crypt. These memories--no. Not memories. They are like nightmares. Something horrible befell the goddess. We must see it directly. Hear her song through all the noise. I fear this vision will be too much for me alone.

The storyline at a glance

Original Sin has 10 steps, from Delay the Venom to Awakened Evil.

Maps its steps are placed on (steps per map): The Coiled Isle (10).

Steps of this storyline count toward:

Other storylines on The Coiled Isle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.