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Quest

Pushed to the Brink

A World of Warcraft quest in The Coiled Isle. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 90
Quest ID92935

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92935))

Description

De ocean at our back slithers with tentacles and eyes, but we are safer there than on dis land. We were fools to think we could claim it from Kith'ix. I have stood by your new obsession with rituals and superstitions, Nek'zali. Now, I need you to be de healer you once were. Help my soldiers fight off de aqir. Buy us the time we need for de transport boats to arrive.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Coiled Isle Quest turn-in no plotted point

Nearby on the The Coiled Isle map

Quests whose map markers the client places closest to this one on The Coiled Isle, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Coiled Isle:

  • Tokka's Landing, The Coiled IsleAlliance and Horde · about 1,400 yards north-west
  • Amani'Zar Village, Zul'AmanAlliance and Horde · about 5,400 yards west
  • Camp Stonewash, Zul'AmanAlliance and Horde · about 5,400 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 40 yards north-west
  • Objective areaabout 140 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Original Sin

Part 8 of 10.

Zul'jarra is fading. Seek the cure in the swamp amid the ruins of a great battle.

Previous: Fuel the Calling · Next: The Summoning of Ula'tek

  1. 1Delay the Venom
  2. 2Clear the Swamp
  3. 3Haunted Shore
  4. 4Site of Terror
  5. 5Broken Spears
  6. 6Awe of She
  7. 7Fuel the Calling
  8. 8Pushed to the Brink
  9. 9The Summoning of Ula'tek
  10. 10Awakened Evil

Also part of: Original Sin (part 8 of 10).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Fuel the CallingThe Coiled Isle · Level 90

    <Your loyal follower keeps her voice low as you approach.> As you foretold, red rain falls from de sky. De heavens align. A great beast rouses at de door beneath de world. At last, a weapon for de Amani--one greater than any Zandalari loa. We just need de fuel to summon it.

After this quest

Taken from the storyline's own step order.

  • The Summoning of Ula'tekThe Coiled Isle · Level 90

    Where is de rest of our warband?! De lines are breaking! My soldiers will hold dem off as long as dey can. De weak should run. But you and I... if we die, let it be together with weapons in hand, sister.

The storyline at a glance

Original Sin has 10 steps, from Delay the Venom to Awakened Evil.

Maps its steps are placed on (steps per map): The Coiled Isle (10).

Steps of this storyline count toward:

Other storylines on The Coiled Isle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.