Quest
Awe of She
A World of Warcraft quest in The Coiled Isle. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(93064))
Description
It's the priestess again--the one whose remains we found in the crypt. These memories--no. Not memories. They are like nightmares. Something horrible befell the goddess. We must see it directly. Hear her song through all the noise. I fear this vision will be too much for me alone. Join me, both of you, and let us witness the goddess' past terror.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the The Coiled Isle map
- The Crypt of the Disgraced about 430 yards
- Crumble and Tumble about 480 yards
- Thirst for Knowledge about 490 yards
- Untethering the Two about 580 yards
- Bloom and Fade about 580 yards
- Ectoplasmic Extractions about 580 yards
- Ectoplasmic Emporium about 580 yards
- Communing with Ghosts about 580 yards
- Ghosts of the Ring about 630 yards
- That Fool, Ruma about 820 yards
Quests whose map markers the client places closest to this one on The Coiled Isle, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Coiled Isle:
- Tokka's Landing, The Coiled Isle
- Amani'Zar Village, Zul'Aman
- Camp Stonewash, Zul'Aman
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Original Sin
Part 6 of 10.
Zul'jarra is fading. Seek the cure in the swamp amid the ruins of a great battle.
Previous: Broken Spears · Next: Fuel the Calling
- 1Delay the Venom
- 2Clear the Swamp
- 3Haunted Shore
- 4Site of Terror
- 5Broken Spears
- 6Awe of She
- 7Fuel the Calling
- 8Pushed to the Brink
- 9The Summoning of Ula'tek
- 10Awakened Evil
Also part of: Original Sin (part 6 of 10).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Broken Spears
De spirits, their weapons--I recognize dem! Dey are Amani: heroes and warriors from our murals and stories! Dis was de site of a great battle--one dat earned us de right to call dis land Zul'Aman.
After this quest
Taken from the storyline's own step order.
- Fuel the Calling
<Your loyal follower keeps her voice low as you approach.> As you foretold, red rain falls from de sky. De heavens align. A great beast rouses at de door beneath de world. At last, a weapon for de Amani--one greater than any Zandalari loa. We just need de fuel to summon it.
The storyline at a glance
Original Sin has 10 steps, from Delay the Venom to Awakened Evil.
Maps its steps are placed on (steps per map): The Coiled Isle (10).
Steps of this storyline count toward:
Other storylines on The Coiled Isle map
- Somethin' Bad Inside
- The Troubles of Mlurkkr Mire
- An Island of Fangs
- Strange Friends in Odd Places
- Ghosts of the Past
- Don't be Afrayed
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.