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Quest

Clear the Swamp

A World of Warcraft quest in The Coiled Isle. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 90
Quest ID92932

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92932))

Description

Look in the distance. Restless, evil energy fills the sky. That structure ahead must have the answers we seek. The creatures that stand in our way must be culled. We cannot risk being overcome on such a vital mission.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Coiled Isle Quest turn-in no plotted point

Nearby on the The Coiled Isle map

Quests whose map markers the client places closest to this one on The Coiled Isle, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Coiled Isle:

  • Tokka's Landing, The Coiled IsleAlliance and Horde · about 780 yards north-west
  • Camp Stonewash, Zul'AmanAlliance and Horde · about 4,800 yards west
  • Amani'Zar Village, Zul'AmanAlliance and Horde · about 5,000 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 240 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Original Sin

Part 2 of 10.

Zul'jarra is fading. Seek the cure in the swamp amid the ruins of a great battle.

Previous: Delay the Venom · Next: Haunted Shore

  1. 1Delay the Venom
  2. 2Clear the Swamp
  3. 3Haunted Shore
  4. 4Site of Terror
  5. 5Broken Spears
  6. 6Awe of She
  7. 7Fuel the Calling
  8. 8Pushed to the Brink
  9. 9The Summoning of Ula'tek
  10. 10Awakened Evil

Also part of: Original Sin (part 2 of 10).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Delay the VenomThe Coiled Isle · Level 90

    The wound from Zul'jan's blade. It won't heal. Zul'jan must have poisoned her. She's weakening, and I have not been successful in curing her with Light. <Liadrin engulfs Zul'jarra in Light again. Nothing changes.> Blast it! Whatever you found in that crypt can wait.

After this quest

Taken from the storyline's own step order.

  • Haunted ShoreThe Coiled Isle · Level 90

    With Zul'jarra down, de Amani are losin' heart with each passin' moment. We gotta do somethin' to show dem that dis isn't over. Those tortollans have been helpin' where they can. Let's repay de favor and help out de captain.

The storyline at a glance

Original Sin has 10 steps, from Delay the Venom to Awakened Evil.

Maps its steps are placed on (steps per map): The Coiled Isle (10).

Steps of this storyline count toward:

Other storylines on The Coiled Isle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.