When boduguards were just implemented in Draenor I thought it'd be great to have Koltira as one. I've always liked this character despite his arrogance. And now he's all mine!
Quest
Champion: Koltira Deathweaver
A World of Warcraft quest in Acherus: The Ebon Hold. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Well, I've been waiting to free him for 2 expansions and finally, it has happened! Now I just need to assign him as bodyguard and rub it in Sylvanas' face. I think I remember her running around Stormheim...
Poor Koltira, since 2010-2011 tortured and caged.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(44244))
Requirements
Read from the Blizzard quest API.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Acherus: The Ebon Hold map
- Champion: Rottgut about 20 yards
- Vault of the Wardens: A Masterpiece of Flesh about 20 yards
- A Thirst For Blood about 20 yards
- The Firstborn Rises about 80 yards
- The Zealot Rises about 80 yards
- Our Next Move about 90 yards
- Plans and Preparations about 90 yards
- Rise, Champions about 90 yards
- Spread the Word about 90 yards
- Recruiting the Troops about 90 yards
Quests whose map markers the client places closest to this one on Acherus: The Ebon Hold, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Acherus: The Ebon Hold:
- Acherus: The Ebon Hold
- Aalgen Point, Broken Shore
- Deliverance Point, Broken Shore
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
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Storyline
The Four Horsemen I
Part 9 of 13.
Previous: Knights of the Ebon Blade · Next: Steeds of the Damned
- 1The Ruined Kingdom
- 2Our Oldest Enemies
- 3Death... and Decay
- 4Regicide
- 5The King Rises
- 6A Personal Request
- 7Champion: Thoras Trollbane
- 8Knights of the Ebon Blade
- 9Champion: Koltira Deathweaver
- 10Steeds of the Damned
- 11Neltharion's Lair: Braid of the Underking
- 12Recruiting Ebon Knights
- 13Darkheart Thicket: The Nightmare Lash
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Knights of the Ebon Blade
Korgaz Deadaxe has arrived at Acherus to aid us in recruiting additional death knights. He has an eye for potential. I cannot emphasize enough that it is of the utmost importance that we replenish our numbers during the battle with the Burning Legion.
After this quest
Taken from the storyline's own step order.
- Steeds of the Damned
Salanar the Horseman has arrived at Ebon Hold from the Realm of Shadows. He alone has the knowledge and power to conjure the steeds of the Four Horsemen. Salanar has given us the first list of necessary components to create the steeds. I have organized a number of missions to obtain these items.
The storyline at a glance
The Four Horsemen I has 13 steps, from The Ruined Kingdom to Darkheart Thicket: The Nightmare Lash.
Maps its steps are placed on (steps per map): Acherus: The Ebon Hold (5), Arathi Highlands (4), Acherus: The Ebon Hold (3), The Maelstrom (1).
Other storylines on the Acherus: The Ebon Hold map
- The Four Horsemen II
- The Ebon Blade
- The Four Horsemen III
- Class Mount: Death Knight
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.