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Quest

Cutting Teeth

A World of Warcraft quest in Valley of Trials. Facts and objectives from the current retail game data.

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2201631+1via Wowhead (opens the original comment in a new tab)

Here is the full storyline quest text, played as a Nightborne Mage.

Storyline Overview:

  1. Your Place In The World

  2. >Cutting Teeth

  3. Invaders in Our Home

  4. Sting of the Scorpid

Location: [zone=6451]

[npc=10176]:

Finally, you are of age, <name>... of age to battle in the name of the Horde. To conquer for the glory of the Warchief.

Yes...

<Kaltunk looks you over.>

You will do nicely.

No doubt you wish to find a great dragon or demon and strangle it with your bare hands, but perhaps it would be wise to start on something less... dangerous.

<Kaltunk laughs.>

Report to Gornek, he should be able to assign a task better suited to a young <class>. You will find him seated at the fire behind me.

[Speak with [npc=3143].]

[npc=3143]:

Another one of Kaltunk's recruits, hm?

A sorry state of affairs we find ourselves in if this is the best the Horde can produce. No matter. By the time we think you're ready to leave the Valley, you'll be a proud warrior of the Horde.

The first order of business will be to put a little strength in your backbone. I could send you out to the Barrens to hunt kodo, but well, in all honesty, you're more useful to us alive than dead.

I believe you'll be of more use to us slaughtering the boars you'll find in the farms to the north and northeast of here.

[Slaughter 6 [npc=3098]s.]

[npc=3143]:

Hmmm, not bad, <name>. But don't let it get to your head...you'll fight tougher than boars in your career.

Nonetheless, you've proven yourself well, and your next trial will be against a considerably more dangerous opponent, so you'll need some extra protection.

You're not just another grunt - you seem to be a serious <class>. Good, because that's exactly what I need.

Try not to let the word out, since I don't want to cause a panic... but there have been reports of more humans nearby. This is an egregious betrayal of the peace that we negotiated with that miserable Jaina Proudmoore! We can't allow humans here in Durotar, and especially not here in the Valley.

You will find them to the south. Slay them quickly, before their numbers increase any more.

[Slay 7 [npc=39317]s.]

[npc=3143]:

Executed with quickness and discretion. A job well done.

I must send you back into the fields again, <class>. You will find large numbers of scorpids northwest of here. Bring me eight of their tails.

The antidote for their sting is actually made from venom extracted from their stingers. We keep large quantities of antidote for scorpid venom on hand to heal young bloods just like you...

But I'm sure you won't be needing any of that, will you?

[Obtain 8 [item=4862]s.]

[npc=3143]:

The carapace of a scorpid isn't so thick that the strength of a determined warrior will be deterred. Strike strongly and without doubt, and the scorpids should prove easy prey.

There is an important lesson that you must take away from fighting scorpids. The smallest or largest of opponents can still send you to your doom. In fierce combat, any number of things can prove your downfall.

I have no more to teach you, <name>. You have done well, and I will watch your progress with interest.

2 more comments below ↓

Quest facts

LevelLevel 1-10
Quest ID25126

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25126))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

The first order of business will be to put a little strength in your backbone. I could send you out to the Barrens to hunt kodo, but well, in all honesty, you're more useful to us alive than dead. I believe you'll be of more use to us slaughtering the boars you'll find in the farms to the north and northeast of here.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Valley of Trials Quest turn-in no plotted point

Nearby on the Valley of Trials map

Quests whose map markers the client places closest to this one on Valley of Trials, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Valley of Trials:

  • Ratchet, Northern BarrensAlliance and Horde · about 560 yards south-west
  • Sen'jin Village, DurotarHorde · about 670 yards east
  • Razor Hill, DurotarHorde · about 1,000 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 140 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money40 silver
Experience1,750 XP
ReputationOrgrimmar +250

Reward details

Pick one of these

TypeMail Waist
Item level1
BindingBinds when picked up
Armor3
Suited toBeast Mastery, Marksmanship, Survival, Elemental, Enhancement, Restoration
Sells to vendors for3 copper
TypeCloth Wrist
Item level1
BindingBinds when picked up
Armor1
Suited toArcane, Fire, Frost, Discipline, Holy, Shadow, Affliction, Demonology, Destruction
Sells to vendors for3 copper
TypeLeather Waist
Item level1
BindingBinds when picked up
Armor2
Suited toBalance, Feral, Guardian, Restoration, Assassination, Outlaw, Subtlety, Brewmaster, Windwalker, Mistweaver, Havoc, Vengeance
Sells to vendors for4 copper
TypePlate Hands
Item level1
BindingBinds when picked up
Armor4
Suited toHoly, Protection, Retribution, Arms, Fury, Blood, Frost, Unholy
Sells to vendors for4 copper

Reputation: Orgrimmar +250

Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.

Reputation group: Horde.

Other quests in Valley of Trials that reward Orgrimmar reputation: Sting of the Scorpid (+250), Hana'zua (+25), Sarkoth (+250), Back to the Den (+25), Vile Familiars (+350), Burning Blade Medallion (+500).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Valley of Trials

Part 2 of 10.

Previous: Your Place In The World · Next: Invaders in Our Home

  1. 1Your Place In The World
  2. 2Cutting Teeth
  3. 3Invaders in Our Home
  4. 4Galgar's Cactus Apple Surprise
  5. 5Sting of the Scorpid
  6. 6Lazy Peons
  7. 7Vile Familiars
  8. 8Burning Blade Medallion
  9. 9Thazz'ril's Pick
  10. 10Report to Sen'jin Village

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Your Place In The WorldValley of Trials · Level 1-10

    Finally, you are of age, <name>... of age to battle in the name of the Horde. To conquer for the glory of the Warchief. Yes... <Kaltunk looks you over.> You will do nicely.

After this quest

Taken from the storyline's own step order.

  • Invaders in Our HomeValley of Trials · Level 1-10

    You're not just another grunt - you seem to be a serious <class>. Good, because that's exactly what I need. Try not to let the word out, since I don't want to cause a panic... but there have been reports of more humans nearby.

The storyline at a glance

Valley of Trials has 10 steps, from Your Place In The World to Report to Sen'jin Village.

Maps its steps are placed on (steps per map): Valley of Trials (9), Durotar (1).

Other storylines on the Valley of Trials map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.