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Quest

Death of Furies

A World of Warcraft quest in The Coiled Isle. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 90
Quest ID93023

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(93023))

Description

Now only these creatures block our way to... <Zul'jarra growls softly.> ...to Zul'jan. Dey are protectin' him like he's one of dem. One of their army. Whether he is or not, we gotta take dem down if we're gonna find out.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Coiled Isle Quest turn-in no plotted point

Nearby on the The Coiled Isle map

Quests whose map markers the client places closest to this one on The Coiled Isle, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Coiled Isle:

  • Tokka's Landing, The Coiled IsleAlliance and Horde · about 1,400 yards south-east
  • Camp Stonewash, Zul'AmanAlliance and Horde · about 3,100 yards west
  • Shadebasin Watch, Zul'AmanAlliance and Horde · about 3,500 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 50 yards south-east
  • Objective areaabout 130 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

An Island of Fangs

Part 7 of 8.

Previous: Fire, the Only Way to Be Sure · Next: Come With Me

  1. 1The Children of Ula'tek
  2. 3Them That Were Lost
  3. 4Situation Normal, All Snaked Up
  4. 5The Serpent's Tail
  5. 6Fire, the Only Way to Be Sure
  6. 7Death of Furies
  7. 8Come With Me

Also part of: An Island of Fangs (part 16 of 17).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Fire, the Only Way to Be SureThe Coiled Isle · Level 90

    De prisoners need to be rescued, yes, but dis place is an abomination. We must cleanse it with de spirit-born fire of Jan'alai. Take dis totem. It will allow you to wield de breath of our loa. Purge their nests. And kill de spiteful broodsisters that laid dem!

After this quest

Taken from the storyline's own step order.

  • Come With MeThe Coiled Isle · Level 90

    Stay here, hash'ura. I'm goin' in to talk to him. Maybe I can talk him into leavin' on his own--and tellin' us what Malacrass has planned. I hope to de loa that he will come to his senses.

The storyline at a glance

An Island of Fangs has 8 steps, from The Children of Ula'tek to Come With Me.

Maps its steps are placed on (steps per map): The Coiled Isle (8).

Steps of this storyline count toward:

Other storylines on The Coiled Isle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.