Don't bother going out of your way to find these mobs, you'll complete this naturally from the bulwark quests.
Quest
Death Rains
A World of Warcraft quest in Bastion. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Note: You can't use Mograine as a bodyguard in the zone, if you leave Xandria's Vigil he will disappear.
You MUST return to that spot to turn in the quest if you leave.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59645))
What to do
Description
With its repeated invasions here, the House of Constructs continues to sully the honor of Maldraxxus. We cannot salvage that honor until justice is done. May we mete it so thoroughly that none will ever attempt this desecration again. Eliminate these traitors with me, {name}. Leave none standing.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1533 41.5 52.6
Coordinates
- Objective area (centre of the marked area)Bastion 39.6, 55.9
/way #1533 39.6 55.9 - Objective areaBastion 40.2, 55.3
/way #1533 40.2 55.3 - Objective areaBastion 31.6, 50.6
/way #1533 31.6 50.6 - Objective areaBastion 41.6, 55.1
/way #1533 41.6 55.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Bastion map
- Double Tap about 30 yards
- Clear as Crystal about 40 yards
- The Final Countdown about 60 yards
- Now or Never about 70 yards
- Rip and Tear about 70 yards
- Stay Scrappy about 70 yards
- A Time for Courage about 90 yards
- Fight Another Day about 130 yards
- Imminent Danger about 140 yards
- In Agthia's Memory about 590 yards
Quests whose map markers the client places closest to this one on Bastion, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Bastion:
- Xandria's Vigil, Bastion
- Hero's Rest, Bastion
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Do Not Forget
Part 2 of 14.
Previous: The Only Cure · Next: Peace by Piece
- 1The Only Cure
- 2Death Rains
- 3Peace by Piece
- 4No Hesitation, No Surrender
- 5Don't Cross Courage
- 6Aerial Absolution
- 7Sustain, In Vain
- 8Wipe the Slate Clean
- 9The Last Labor
- 10Afterlife Goes On
- 11No Peace In Death
- 12All I Ever Will Be
- 13Do Not Forget
- 14The Golden Dawn
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Only Cure
Maldraxxus is on the path to reclaiming its rightful role as defender of the Shadowlands. But the treasonous attack on Bastion remains a stain on our honor.
After this quest
Taken from the storyline's own step order.
- Peace by Piece
These Maldraxxi fiends have reoccupied my temple. They have entrenched this resurgence with shields powered by necromancy. My disciples--the ones who were not captured and executed by your treacherous compatriots--report the core of a necrotic bulwark to the south.
Quests that require this one
The storyline at a glance
Do Not Forget has 14 steps, from The Only Cure to The Golden Dawn.
Maps its steps are placed on (steps per map): Bastion (12), Maldraxxus (1), Seat of the Primus (1).
Other storylines on the Bastion map
- The Aspirant's Crucible
- Pride or Unit
- The Crowned Prince
- The Temple of Purity
- Chasing a Memory
- A New Path
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.