The NPC dialogue that goes along with this quest:
Spoiler
[npc=131345] and [npc=132382] are standing in the Telogrus Rift in front of a void portal that leads to Stormwind.
Alleria Windrunner says: Some will tell you that the Light is the only path. The one weapon that can stop the enemies of Azeroth.
Alleria Windrunner says: But we see alternatives. Many roads--many possibilities--that are open to us.
Magister Umbric says: There will be those who doubt you. Who question your resolve, your ability to harness powers that have caused the downfall of weaker wills.
Magister Umbric says: Together, we will prove them wrong.
Alleria Windrunner says: Use the lessons I have taught you to maintain control. Become a weapon for the Alliance... even as you skirt the edge of darkness.
The player heads through the portal and is greeted by [npc=133362].
Upon quest turn-in, the player receives a letter in addition to their tabard. A pop-up of King Anduin Wrynn automatically appears on-screen to give a message (which can be repeated by using the [item=157022] in player inventory):
Anduin Wrynn says: Welcome, friend <playername>. I am King Anduin Wrynn. As a new member of the Alliance, I wished to greet you personally.
Anduin Wrynn says: The void elves may be a recent addition to our ranks, but Alleria Windrunner is one of our greatest heroes. Under her tutelage, the powers you wield will aid our cause.
Anduin Wrynn says: These are troubled times for Azeroth. In the days to come, you will face many trials... fight many foes. Know that you are never alone against the darkness, for the Alliance stands with you.
Anduin Wrynn says: I look forward to hearing of your progress. Something tells me we will speak again soon.
Anduin Wrynn says: Safe travels, <playername>. Though you walk among the shadows, you are a beacon of hope to us all.
Quest
For the Alliance
Quest facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49788))
Requirements
Read from the Blizzard quest API.
Description
Mastering the whispers requires constant focus and discipline. Your dedication inspires all who bear the name ren'dorei--for we have become children of the Void. You have learned many lessons here, but the time has come to venture beyond Telogrus Rift. Go to Stormwind, the heart of the Alliance. There, the king's ambassador will greet you and guide you along your journey. Azeroth must be defended. I can think of no one better suited to answer that call than you, {name}.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #84 53.1 15.3
Objective areaIn-game waypoint: /way #971 28.5 22.3
Coordinates
- Turn-inStormwind City 53.1, 15.3
/way #84 53.1 15.3 - Objective areaTelogrus Rift 28.5, 22.3
/way #971 28.5 22.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormwind City map
- For the Alliance same spot
- Fer the Alliance same spot
- Stranger in a New Land same spot
- Choose a Path same spot
- A Gathering of Champions same spot
- The Price of Peace about 20 yards
- Forged in Fire an' Flame about 20 yards
- Molten Core about 20 yards
- The MOTHERLODE!!: Ironfoe about 20 yards
- Firelands about 20 yards
Quests whose map markers the client places closest to this one on Stormwind City, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormwind City:
- Stormwind, Elwynn
- Goldshire, Elwynn
- Furlbrow's Pumpkin Farm, Westfall
- Flamestar Post, Burning Steppes
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Items you receive
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Allies of the Alliance
Part 1 of 2.
Next: Stranger in a Strange Land
- 1For the Alliance
- 2Stranger in a Strange Land
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Stranger in a Strange Land
Welcome to Stormwind, <race>. I invite you to explore our fair city. Say, you look like someone who enjoys the night life. We have many popular taverns and a vibrant music scene! Ah, but that can wait, a bronze dragon has asked to talk to you.
Other quests with this name
This one: Void Elf · Level 10-90.
The storyline at a glance
Allies of the Alliance has 2 steps, from For the Alliance to Stranger in a Strange Land.
Maps its steps are placed on (steps per map): Stormwind City (2).
Other storylines on the Stormwind City map
- The Missing Expedition
- The Dragonscale Expedition
- Dragon Isles City Intro Quests
- The King's Path
- Cataclysm Chromie Time Breadcrumbs
- Allies of the Alliance: Dark Iron Dwarf
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.